Thread View: alt.games.quake2
4 messages
4 total messages
Started by stafygrahics
Thu, 17 Nov 2005 13:38
The full Quake(I/II/III)
Author: stafygrahics
Date: Thu, 17 Nov 2005 13:38
Date: Thu, 17 Nov 2005 13:38
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I want to profile one of Quake(any version) or Doom(any version). I browsed the net and learnt that atleast till 2002, the textures, maps and other data for Quake2 were not available for download(but the source code was). Is it still the case nowadays? Are there any production-strength 3D games that are GPLed so that the full game(maybe with lesser levels) can be built as an executable? For the record, I use Visual Studio as my development environment. Thanks.
Re: The full Quake(I/II/III)
Author: Shinnokxz
Date: Thu, 17 Nov 2005 18:38
Date: Thu, 17 Nov 2005 18:38
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Why don't you just buy the game for the $2 it's worth nowadays? Or, you can go the less legal but more easy route. -- Shinnokxz - http://www.coryhansen.com
Re: The full Quake(I/II/III)
Author: stafygrahics
Date: Thu, 17 Nov 2005 19:00
Date: Thu, 17 Nov 2005 19:00
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I intend to instrument the game so that I can profile it extensively.
Re: The full Quake(I/II/III)
Author: Graeme
Date: Fri, 18 Nov 2005 06:11
Date: Fri, 18 Nov 2005 06:11
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On Thu, 17 Nov 2005 05:38:43 -0800, stafygrahics wrote: > I want to profile one of Quake(any version) or Doom(any version). I > browsed the net > and learnt that atleast till 2002, the textures, maps and other data > for Quake2 > were not available for download(but the source code was). The media of the demo versions are available. ftp://ftp.idsoftware.com/idstuff/ > Is it still the case nowadays? Are there any production-strength 3D > games > that are GPLed so that the full game(maybe with lesser levels) can be > built > as an executable? For the record, I use Visual Studio as my development > environment. Already done. http://www.nexuiz.com/
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