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Thread View: alt.games.quake2
12 messages
12 total messages Started by Tom Chaudoir Sat, 07 Aug 2004 04:39
Game on?
#282083
Author: Tom Chaudoir
Date: Sat, 07 Aug 2004 04:39
13 lines
1152 bytes
Hi Quakers,

 Anyone hosting a Saturday game? If not, I'll put something up and
announce it here.

Best,
Tom

My email is tom at clocktech dot com.
The addresses below are those of spammers.
You can ignore them.
They will get what they deserve.
mail@gaec.com travel@compassagencies.com
Re: Game on?
#282082
Author: George M. Reagan
Date: Sat, 07 Aug 2004 05:45
23 lines
1787 bytes
"Tom Chaudoir" <news@clocktech.com> wrote in message
news:0hn8h09v8bhm8hsdoe10835temehc3419f@4ax.com...
> Hi Quakers,
>
>  Anyone hosting a Saturday game? If not, I'll put something up and
> announce it here.
>
> Best,
> Tom
>
> My email is tom at clocktech dot com.
> The addresses below are those of spammers.
> You can ignore them.
> They will get what they deserve.
> mail@gaec.com travel@compassagencies.com

I'm game, har har.  One thing, set a rcon password on the sever, email it to
me, and I'll help keep your server free of dorks.  I'll do the same for any
trusted person on the group when I run a server.

G.

G.
Re: Game on?
#282084
Author: Bootstrap Bill
Date: Sat, 07 Aug 2004 08:58
28 lines
1932 bytes
"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:q6adnZ0GWevh8YncRVn-qA@comcast.com...
> "Tom Chaudoir" <news@clocktech.com> wrote in message
> news:0hn8h09v8bhm8hsdoe10835temehc3419f@4ax.com...
> > Hi Quakers,
> >
> >  Anyone hosting a Saturday game? If not, I'll put something up and
> > announce it here.
> >
> > Best,
> > Tom
> >
> > My email is tom at clocktech dot com.
> > The addresses below are those of spammers.
> > You can ignore them.
> > They will get what they deserve.
> > mail@gaec.com travel@compassagencies.com
>
> I'm game, har har.  One thing, set a rcon password on the sever, email it
to
> me, and I'll help keep your server free of dorks.  I'll do the same for
any
> trusted person on the group when I run a server.
>
I'm thinking about running a server. I have a spare computer and plenty of
bandwidth. I'm on a Comcast cable modem. Does anyone know if running a game
server will violate their TOS?
Re: Game on?
#282086
Author: George M. Reagan
Date: Sat, 07 Aug 2004 13:58
42 lines
2696 bytes
"Bootstrap Bill" <wrcousert@yahoo.com> wrote in message
news:zQ0Rc.223217$IQ4.62906@attbi_s02...
>
> "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
> news:q6adnZ0GWevh8YncRVn-qA@comcast.com...
> > "Tom Chaudoir" <news@clocktech.com> wrote in message
> > news:0hn8h09v8bhm8hsdoe10835temehc3419f@4ax.com...
> > > Hi Quakers,
> > >
> > >  Anyone hosting a Saturday game? If not, I'll put something up and
> > > announce it here.
> > >
> > > Best,
> > > Tom
> > >
> > > My email is tom at clocktech dot com.
> > > The addresses below are those of spammers.
> > > You can ignore them.
> > > They will get what they deserve.
> > > mail@gaec.com travel@compassagencies.com
> >
> > I'm game, har har.  One thing, set a rcon password on the sever, email
it
> to
> > me, and I'll help keep your server free of dorks.  I'll do the same for
> any
> > trusted person on the group when I run a server.
> >
> I'm thinking about running a server. I have a spare computer and plenty of
> bandwidth. I'm on a Comcast cable modem. Does anyone know if running a
game
> server will violate their TOS?
>
>
It probably does, but they have bigger fish to fry.  I'm on Comcast and
occasionally run a co-op server for about 4 people for a maximum of about 12
hours at a time.  Games include Q2, Unreal and Doom (ports).  I've done this
over the past 5 years and haven't heard a peep from Comcast.  It doesn't
take up a lot of bandwidth.

G.
Re: Game on?
#282087
Author: Margolis
Date: Sat, 07 Aug 2004 19:14
19 lines
1444 bytes
"Bootstrap Bill" <wrcousert@yahoo.com> wrote in message
news:zQ0Rc.223217$IQ4.62906@attbi_s02...
>
> I'm thinking about running a server. I have a spare computer and plenty of
> bandwidth. I'm on a Comcast cable modem. Does anyone know if running a
game
> server will violate their TOS?
>
>


they don't worry about occasional servers. It is permanent 24/7 servers that
they don't like

-- 

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.unrealtower.org/faq
Re: Game on?
#282094
Author: Shogo
Date: Sat, 07 Aug 2004 23:08
14 lines
1332 bytes
"Tom Chaudoir" <news@clocktech.com> wrote in message
news:0hn8h09v8bhm8hsdoe10835temehc3419f@4ax.com...
> Hi Quakers,
>
>  Anyone hosting a Saturday game? If not, I'll put something up and
> announce it here.
>

I feel like I may be up for a game sat night but later like after 10pm edt.
Ill check and see if anyone is on somewhere.
A mod would be cool.
I may have to dl it though but that wont take long!

David
Game on!
#282088
Author: Tom Chaudoir
Date: Sun, 08 Aug 2004 00:05
12 lines
1320 bytes
I'll bu putting up a plain vanilla Q3 coop game about an hour from
this post time. Hope to see you there. Kick Strogg ass.


Best,
Tom

My email is tom at clocktech dot com.
The addresses below are those of spammers.
You can ignore them.
They will get what they deserve.
mail@gaec.com travel@compassagencies.com
Re: Game on!
#282089
Author: Tom Chaudoir
Date: Sun, 08 Aug 2004 00:58
24 lines
1652 bytes
Doh! I guess it would help to give the address.
65.30.181.223

>I'll bu putting up a plain vanilla Q3 coop game about an hour from
>this post time. Hope to see you there. Kick Strogg ass.
>
>
>Best,
>Tom
>
>My email is tom at clocktech dot com.
>The addresses below are those of spammers.
>You can ignore them.
>They will get what they deserve.
>mail@gaec.com travel@compassagencies.com

Best,
Tom

My email is tom at clocktech dot com.
The addresses below are those of spammers.
You can ignore them.
They will get what they deserve.
mail@gaec.com travel@compassagencies.com
Re: Game on!
#282090
Author: George M. Reagan
Date: Sun, 08 Aug 2004 01:26
31 lines
2150 bytes
Tom,
    You have added a Password to your server.

G.

"Tom Chaudoir" <news@clocktech.com> wrote in message
news:khuah01m1dmujuhls0osg82049rrta4lij@4ax.com...
> Doh! I guess it would help to give the address.
> 65.30.181.223
>
> >I'll bu putting up a plain vanilla Q3 coop game about an hour from
> >this post time. Hope to see you there. Kick Strogg ass.
> >
> >
> >Best,
> >Tom
> >
> >My email is tom at clocktech dot com.
> >The addresses below are those of spammers.
> >You can ignore them.
> >They will get what they deserve.
> >mail@gaec.com travel@compassagencies.com
>
> Best,
> Tom
>
> My email is tom at clocktech dot com.
> The addresses below are those of spammers.
> You can ignore them.
> They will get what they deserve.
> mail@gaec.com travel@compassagencies.com
Re: Game on!
#282091
Author: Shogo
Date: Sun, 08 Aug 2004 02:07
7 lines
1357 bytes
Yea what is it I couldnt get on!


"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:iL2dnRGTiLnJHIjcRVn-sQ@comcast.com...
> Tom,
>     You have added a Password to your server.
Re: Game on!
#282092
Author: Tom Chaudoir
Date: Sun, 08 Aug 2004 04:15
29 lines
1890 bytes
It was an accident, but a pretty cool one. I did not mean to exclude
anyone. Just typed the wrong thing in the console.

Shogo,

 Did it ask for a password when you tried?



On Sun, 08 Aug 2004 02:07:29 GMT, "Shogo"
<hsternak@nospamyahooxxx.com> wrote:

>Yea what is it I couldnt get on!
>
>
>"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
>news:iL2dnRGTiLnJHIjcRVn-sQ@comcast.com...
>> Tom,
>>     You have added a Password to your server.
>

Best,
Tom

My email is tom at clocktech dot com.
The addresses below are those of spammers.
You can ignore them.
They will get what they deserve.
mail@gaec.com travel@compassagencies.com
Re: Game on!
#282093
Author: Shogo
Date: Sun, 08 Aug 2004 13:32
8 lines
1485 bytes
"Tom Chaudoir" <news@clocktech.com> wrote in message
news:fgabh0pci56bhgs663bot02m26d4oj6gl7@4ax.com...
> Shogo,
>
>  Did it ask for a password when you tried?

In gamespy there was a red x and it didnt show any data for the server, just
that it was there.
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