Thread View: alt.games.quake2
8 messages
8 total messages
Started by George M. Reagan
Sat, 01 May 2004 20:37
Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: George M. Reagan
Date: Sat, 01 May 2004 20:37
Date: Sat, 01 May 2004 20:37
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Hi all,
Unless something else comes up, i'll start a co-op game using the
Stroggs Gone Mad mod around 7pm, 2300UT. Please note that you don't need to
install anything to play this server side mod.
68.57.22.77
G.
Re: Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: EvilBill
Date: Sat, 01 May 2004 22:52
Date: Sat, 01 May 2004 22:52
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Behold and tremble! For George M. Reagan <georgeunderscorereagan@hotmail.com> wrote: > Hi all, > Unless something else comes up, i'll start a co-op game using the > Stroggs Gone Mad mod around 7pm, 2300UT. Please note that you don't > need to install anything to play this server side mod. > > 68.57.22.77 > I won't be there again tonight I'm afraid; sorry... just haven't been feeling up to Q2 lately. Heh, after having played so much of it the last few months, maybe I'm a bit burned out on it <g> Might throw up a DM server sometime for those who fancy killing each other *deliberately* (rather than "crap, you moved between me and the berserker!" syndrome ;) -- -- "I see what the nhh-stars do, because so fair is their shape; it is well for me with them and it is well for them. I am a nhh-star, the companion of a nhh-star, I become a nhh-star, and I will not suffer for ever." EvilBill - http://www.evilbill.co.uk My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/
Re: Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: Tommy[WOS]
Date: Sat, 01 May 2004 23:03
Date: Sat, 01 May 2004 23:03
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In article <BoCdnX4Hj7MVlwndRVn-vw@comcast.com>, George M. Reagan <georgeunderscorereagan@hotmail.com> wrote: > Hi all, > Unless something else comes up, i'll start a co-op game using the > Stroggs Gone Mad mod around 7pm, 2300UT. Please note that you don't need to > install anything to play this server side mod. > > 68.57.22.77 > > G. Thats 7pm EST? If so it's 7 now so i'll try to connect. Standard port, right? Tommy<WOS>
Re: Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: George M. Reagan
Date: Sun, 02 May 2004 04:05
Date: Sun, 02 May 2004 04:05
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"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message news:BoCdnX4Hj7MVlwndRVn-vw@comcast.com... > Hi all, > Unless something else comes up, i'll start a co-op game using the > Stroggs Gone Mad mod around 7pm, 2300UT. Please note that you don't need to > install anything to play this server side mod. > > 68.57.22.77 > > G. > > Had some trouble with a player called Jason or Biscut, IP 65.25.108.3. Had to use q2admin to kick his ass. Sorry people. G.
Re: Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: Margolis
Date: Sun, 02 May 2004 04:43
Date: Sun, 02 May 2004 04:43
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"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message news:2radnTZp6f0-7gndRVn-sw@comcast.com... > > > > Had some trouble with a player called Jason or Biscut, IP 65.25.108.3. Had > to use q2admin to kick his ass. Sorry people. > You need to ban his ip. As admin, you could have just kicked him from the q2 console with the 'kick biscuit' command. But of course then he could come right back if not banned. anyway, that is one strange mod. I wasn't too happy the first time I let you kill me, and then it turned out it wasn't you, it was a strogg ;o( Don't like those fricken mini bfg's either. But overall this mod is good, and does make things much more interesting, since regular quake2 is way too easy. -- Margolis http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm http://www.unrealtower.org/faq
Re: Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: Tom Chaudoir
Date: Sun, 02 May 2004 05:09
Date: Sun, 02 May 2004 05:09
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Hi George, Hard to tell if Biscut was ok or not. Someone named "Boot" seemed nice enough, but all hell broke loose when he came aboard. The video got fuzzy and tilted at wild angles. Like walking home from the pub on geeks drink free night ;-) I guess Q2 is still pretty popular if people are trolling for games to screw up. This was my first exposure to stroggs gone mad. It's pretty much the same as regular Q2, but the stroggs are faster, meaner, and trickier. Thanks for the game. Nice playing with you, Tommy, and uh, sorry. Forgot who else was in there with us. I think his real name was Tom. See you all next week. Best, Tom "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message news:2radnTZp6f0-7gndRVn-sw@comcast.com... > > "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message > news:BoCdnX4Hj7MVlwndRVn-vw@comcast.com... > > Hi all, > > Unless something else comes up, i'll start a co-op game using the > > Stroggs Gone Mad mod around 7pm, 2300UT. Please note that you don't need > to > > install anything to play this server side mod. > > > > 68.57.22.77 > > > > G. > > > > > Had some trouble with a player called Jason or Biscut, IP 65.25.108.3. Had > to use q2admin to kick his ass. Sorry people. > > G. > >
Re: Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: Margolis
Date: Sun, 02 May 2004 17:17
Date: Sun, 02 May 2004 17:17
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"Tom Chaudoir" <news@clocktech.com> wrote in message news:Xn%kc.6353$ee7.5527@twister.rdc-kc.rr.com... > Hi George, > > Hard to tell if Biscut was ok or not. nope, not hard to tell at all.. when george, shogo and myself were just getting started later, Biscuit joined, flew past me and George, and then bfg'd us ;o( -- Margolis http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm http://www.unrealtower.org/faq
Re: Sat. Night AGQ2 Co-Op "Stroggs Gone Mad"
Author: Tommy[WOS]
Date: Sun, 02 May 2004 17:51
Date: Sun, 02 May 2004 17:51
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In article <Xn%kc.6353$ee7.5527@twister.rdc-kc.rr.com>, Tom Chaudoir <news@clocktech.com> wrote: > This was my first exposure to stroggs gone mad. It's pretty much the same > as regular Q2, but the stroggs are faster, meaner, and trickier. Thanks for > the game. Nice playing with you, Tommy, and uh, sorry. Forgot who else was > in there with us. I think his real name was Tom. Yeah, thanks for hosting, it wa great. Hopefully we will do it again soon :) Tommy<WOS>
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