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Thread View: alt.games.quake2
17 messages
17 total messages Started by George M. Reagan Fri, 30 Apr 2004 02:45
Co-op Server Fri/Sat Night?
#281612
Author: George M. Reagan
Date: Fri, 30 Apr 2004 02:45
5 lines
1218 bytes
Hi all,
    Anyone interested in playing co-op on Friday or Saturday?   Let me know
and we can organize something.

G.
Re: Co-op Server Fri/Sat Night?
#281613
Author: Tommy[WOS]
Date: Fri, 30 Apr 2004 03:56
10 lines
1065 bytes
In article <cumdndkZZP2NIQzdRVn-hQ@comcast.com>, George M. Reagan
<georgeunderscorereagan@hotmail.com> wrote:

> Hi all,
>     Anyone interested in playing co-op on Friday or Saturday?   Let me know
> and we can organize something.

I'd Play.

Tommy<WOS>
Re: Co-op Server Fri/Sat Night?
#281614
Author: Shogo
Date: Fri, 30 Apr 2004 04:43
20 lines
1670 bytes
"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:cumdndkZZP2NIQzdRVn-hQ@comcast.com...
> Hi all,
>     Anyone interested in playing co-op on Friday or Saturday?   Let me
know

I would like to of course but going out with the Mrs. and not sure how late.
Ill check in when we get back.

I tried Stroggs Gone Mad. Oh my lord! I tried it in skill 10, 1000, and
2000.
If you give all they kill you with one shot. Nice! I went into God mode and
had some
fun. At that level coop helps. The hyper rocket is funny but not that
effective.
The thing that's also funny is that they put Marines in there! They must be
traitors
to have gone to the other side! Those bastards!

David
Re: Co-op Server Fri/Sat Night?
#281615
Author: George M. Reagan
Date: Fri, 30 Apr 2004 16:04
30 lines
1903 bytes
Yep, they even wave at you.

G.
"Shogo" <hsternak@XXXyahoo.comNospam> wrote in message
news:BPkkc.5306$wY.966@nwrdny03.gnilink.net...
> "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
> news:cumdndkZZP2NIQzdRVn-hQ@comcast.com...
> > Hi all,
> >     Anyone interested in playing co-op on Friday or Saturday?   Let me
> know
>
> I would like to of course but going out with the Mrs. and not sure how
late.
> Ill check in when we get back.
>
> I tried Stroggs Gone Mad. Oh my lord! I tried it in skill 10, 1000, and
> 2000.
> If you give all they kill you with one shot. Nice! I went into God mode
and
> had some
> fun. At that level coop helps. The hyper rocket is funny but not that
> effective.
> The thing that's also funny is that they put Marines in there! They must
be
> traitors
> to have gone to the other side! Those bastards!
>
> David
>
>
Re: Co-op Server Fri/Sat Night?
#281616
Author: Tom Chaudoir
Date: Fri, 30 Apr 2004 19:35
17 lines
1400 bytes
Hi George,

 I'm up for Saturday. Are you hosting or shall I?

Best,
Tom

"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:cumdndkZZP2NIQzdRVn-hQ@comcast.com...
> Hi all,
>     Anyone interested in playing co-op on Friday or Saturday?   Let me
know
> and we can organize something.
>
> G.
>
>
Re: Co-op Server Fri/Sat Night?
#281618
Author: George M. Reagan
Date: Fri, 30 Apr 2004 20:21
31 lines
2086 bytes
"Tom Chaudoir" <news@clocktech.com> wrote in message
news:HTxkc.2880$u_4.827@twister.rdc-kc.rr.com...
> Hi George,
>
>  I'm up for Saturday. Are you hosting or shall I?
>
> Best,
> Tom
>
> "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
> news:cumdndkZZP2NIQzdRVn-hQ@comcast.com...
> > Hi all,
> >     Anyone interested in playing co-op on Friday or Saturday?   Let me
> know
> > and we can organize something.
> >
> > G.
> >
> >
>
>
Hi Tom,
    I'll start a "The Reckoning" co-op server on Friday and Saturday around
7pm EDT, 2300UT.  If nobody joins after a few hours, I'll kill the server
and check for messages here periodically. (Last week didn't really work )
Let me know if anyone has preferences regarding the server start time, mod
to run, or anything else.  I think a "Ground Zero" deathmatch would be
interesting as well.

G.
Re: Co-op Server Fri/Sat Night?
#281619
Author: George M. Reagan
Date: Fri, 30 Apr 2004 22:17
40 lines
2329 bytes
68.57.22.77

G.

"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:Q76dnWRU5ebiLg_dRVn-sQ@comcast.com...
>
> "Tom Chaudoir" <news@clocktech.com> wrote in message
> news:HTxkc.2880$u_4.827@twister.rdc-kc.rr.com...
> > Hi George,
> >
> >  I'm up for Saturday. Are you hosting or shall I?
> >
> > Best,
> > Tom
> >
> > "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
> > news:cumdndkZZP2NIQzdRVn-hQ@comcast.com...
> > > Hi all,
> > >     Anyone interested in playing co-op on Friday or Saturday?   Let me
> > know
> > > and we can organize something.
> > >
> > > G.
> > >
> > >
> >
> >
> Hi Tom,
>     I'll start a "The Reckoning" co-op server on Friday and Saturday
around
> 7pm EDT, 2300UT.  If nobody joins after a few hours, I'll kill the server
> and check for messages here periodically. (Last week didn't really work )
> Let me know if anyone has preferences regarding the server start time, mod
> to run, or anything else.  I think a "Ground Zero" deathmatch would be
> interesting as well.
>
> G.
>
>
Re: Co-op Server Fri/Sat Night?
#281622
Author: Shogo
Date: Fri, 30 Apr 2004 23:05
9 lines
1492 bytes
"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:Q76dnWRU5ebiLg_dRVn-sQ@comcast.com...
    I'll start a "The Reckoning" co-op server on Friday and Saturday around
> 7pm EDT, 2300UT.  If nobody joins after a few hours, I'll kill the server

I can check in around 11pm and see if its still going. If so Ill launch all
pods!

David
Re: Co-op Server Fri/Sat Night?
#281620
Author: Tommy[WOS]
Date: Fri, 30 Apr 2004 23:19
18 lines
1631 bytes
In article <Q76dnWRU5ebiLg_dRVn-sQ@comcast.com>, George M. Reagan
<georgeunderscorereagan@hotmail.com> wrote:

> Hi Tom,
>     I'll start a "The Reckoning" co-op server on Friday and Saturday around
> 7pm EDT, 2300UT.  If nobody joins after a few hours, I'll kill the server
> and check for messages here periodically. (Last week didn't really work )
> Let me know if anyone has preferences regarding the server start time, mod
> to run, or anything else.  I think a "Ground Zero" deathmatch would be
> interesting as well.
> 
> G.

I still don't have those packs so i'm not going to be able to make it,
sorry. I'm still looking so hopefully I will be able to find one or the
other soon enough for next time.

Tommy<WOS>
Re: Co-op Server Fri/Sat Night?
#281621
Author: Shogo
Date: Sat, 01 May 2004 00:24
9 lines
1440 bytes
"Tommy[WOS]" <chezzyREMOVEME@charter.net> wrote in message
news:300420041919415865%chezzyREMOVEME@charter.net...
> I still don't have those packs so i'm not going to be able to make it,
> sorry. I'm still looking so hopefully I will be able to find one or the
> other soon enough for next time.

Check Ebay!

I just looked and there is 1 of each.
Re: Co-op Server Fri/Sat Night?
#281617
Author: Tom Chaudoir
Date: Sat, 01 May 2004 04:50
31 lines
2097 bytes
"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:Q76dnWRU5ebiLg_dRVn-sQ@comcast.com...
>

> Hi Tom,
>     I'll start a "The Reckoning" co-op server on Friday and Saturday
around
> 7pm EDT, 2300UT.  If nobody joins after a few hours, I'll kill the server
> and check for messages here periodically. (Last week didn't really work )
> Let me know if anyone has preferences regarding the server start time, mod
> to run, or anything else.  I think a "Ground Zero" deathmatch would be
> interesting as well.
>
> G.
>
>
Hi George,

 Sadly, the Reckoning does not run well on my computer. I'll sit this one
out, but the rest of you get in there and frag the filthy Strogg buggers.

 Next week I'll host a straight Q2 coop. We should probably do that more
often so that everyone is included. That's what woke this NG up afer all.

Tommy,

 Send me an email. Replace "news" with "tom" in my address.

Best,
Tom
Re: Co-op Server Fri/Sat Night?
#281625
Author: George M. Reagan
Date: Sat, 01 May 2004 06:18
45 lines
2525 bytes
Sorry to hear that Tom,
    Just got 1/2 way through with Shogo, then we got tired.  Gotta get some
sleep......


G.

"Tom Chaudoir" <news@clocktech.com> wrote in message
news:y%Fkc.4010$u_4.27@twister.rdc-kc.rr.com...
>
> "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
> news:Q76dnWRU5ebiLg_dRVn-sQ@comcast.com...
> >
>
> > Hi Tom,
> >     I'll start a "The Reckoning" co-op server on Friday and Saturday
> around
> > 7pm EDT, 2300UT.  If nobody joins after a few hours, I'll kill the
server
> > and check for messages here periodically. (Last week didn't really
work )
> > Let me know if anyone has preferences regarding the server start time,
mod
> > to run, or anything else.  I think a "Ground Zero" deathmatch would be
> > interesting as well.
> >
> > G.
> >
> >
> Hi George,
>
>  Sadly, the Reckoning does not run well on my computer. I'll sit this one
> out, but the rest of you get in there and frag the filthy Strogg buggers.
>
>  Next week I'll host a straight Q2 coop. We should probably do that more
> often so that everyone is included. That's what woke this NG up afer all.
>
> Tommy,
>
>  Send me an email. Replace "news" with "tom" in my address.
>
> Best,
> Tom
>
>
Re: Co-op Server Fri/Sat Night?
#281624
Author: Margolis
Date: Sat, 01 May 2004 07:04
19 lines
1619 bytes
"Tom Chaudoir" <news@clocktech.com> wrote in message
news:y%Fkc.4010$u_4.27@twister.rdc-kc.rr.com...
>

>
>  Sadly, the Reckoning does not run well on my computer. I'll sit this one
> out, but the rest of you get in there and frag the filthy Strogg buggers.
>


what kind of problems are you having with the reckoning?  start a thread and
maybe somebody might have a cure.  At least we can keep our fingers crossed.

-- 

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.agqx.org/faqs/AGQ3FAQ.htm
http://www.unrealtower.org/faq
Re: Co-op Server Fri/Sat Night?
#281623
Author: Shogo
Date: Sat, 01 May 2004 17:47
19 lines
1774 bytes
"Tom Chaudoir" <news@clocktech.com> wrote in message
news:y%Fkc.4010$u_4.27@twister.rdc-kc.rr.com...
>
>  Next week I'll host a straight Q2 coop. We should probably do that more
> often so that everyone is included. That's what woke this NG up afer all.

Stroggs Gone Mad anyone?  on 11?! :)

Has anyone thought about doing a coop game with third party
SP maps like wreckbase which supports coop?! If enough people install it.
If I had cable I'd run it.
I remember the days when Ace would run a server off his cable which as a
tech he
got 1.5 up and down so it was possible. Now that Comcast has increased the
speed to 3.0/600k anyone can do it!

Good games last night!

David
Re: Co-op Server Fri/Sat Night?
#281626
Author: Tommy[WOS]
Date: Sun, 02 May 2004 17:54
21 lines
1627 bytes
In article <JoRkc.14996$wY.3917@nwrdny03.gnilink.net>, Shogo
<hsternak@XXXyahoo.comNospam> wrote:

> Has anyone thought about doing a coop game with third party
> SP maps like wreckbase which supports coop?! If enough people install it.
> If I had cable I'd run it.
> I remember the days when Ace would run a server off his cable which as a
> tech he
> got 1.5 up and down so it was possible. Now that Comcast has increased the
> speed to 3.0/600k anyone can do it!
> 
> Good games last night!
> 
> David
> 

If it doesn't require a PC dll i'll host it. Got a pointer to the
files? I have cable and a very fast uplink speed so I can support a lot
of people.

Tommy<WOS>
Re: Co-op Server Fri/Sat Night?
#281627
Author: EvilBill
Date: Sun, 02 May 2004 19:51
32 lines
2319 bytes
Behold and tremble! For Tommy[WOS] <xxx@xxx.com> wrote:
> In article <JoRkc.14996$wY.3917@nwrdny03.gnilink.net>, Shogo
> <hsternak@XXXyahoo.comNospam> wrote:
>
>> Has anyone thought about doing a coop game with third party
>> SP maps like wreckbase which supports coop?! If enough people
>> install it. If I had cable I'd run it.
>> I remember the days when Ace would run a server off his cable which
>> as a tech he
>> got 1.5 up and down so it was possible. Now that Comcast has
>> increased the speed to 3.0/600k anyone can do it!
>>
>> Good games last night!
>>
>> David
>
> If it doesn't require a PC dll i'll host it. Got a pointer to the
> files? I have cable and a very fast uplink speed so I can support a
> lot of people.
>

Should be fine; most SP maps are just .bsp files with co-op starts built
into the map.

-- 
-- 
"I see what the nhh-stars do, because so fair is their shape; it is
well for me with them and it is well for them. I am a nhh-star, the
companion of a nhh-star, I become a nhh-star, and I will not suffer for
ever."
EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/
Re: Co-op Server Fri/Sat Night?
#281628
Author: Shogo
Date: Tue, 04 May 2004 04:09
18 lines
1725 bytes
"Tommy[WOS]" <xxx@xxx.com> wrote in message
news:020520041354304461%xxx@xxx.com...
> If it doesn't require a PC dll i'll host it. Got a pointer to the
> files? I have cable and a very fast uplink speed so I can support a lot
> of people.

I put it up here:
http://www.superdavid.com/q2/singleplayermaps/

It's not a large download.
I went in and looked around but havent played it yet.
We could try it!

My wife is working Sat and attending a convention sunday so that means I
should be free
after 10pm (if not earlier) this fri and sat nights!!!

David
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