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Thread View: alt.games.quake2
10 messages
10 total messages Started by Tom Chaudoir Tue, 27 Apr 2004 04:39
Q2 FTP server update.
#281581
Author: Tom Chaudoir
Date: Tue, 27 Apr 2004 04:39
13 lines
1469 bytes
Thanks to all who have contributed Q2 files. You are keeping the dream
alive. The server currently holds 1.57 GB, in 74 folders, with a total of
874 files. It's all free for download here;
ftp://65.30.181.223/quake

If you would like to contribute, please send me an email at
news@clocktech.com. Substitute "Tom" for "News".

The old standby sites for Q2 downloads are dropping like stroggs. Grab those
files and preserve them. Thanks again.

Best,
Tom
Re: Q2 FTP server update.
#281582
Author: EvilBill[AGQ2]
Date: Tue, 27 Apr 2004 13:12
23 lines
1673 bytes
Behold and tremble! For Tom Chaudoir <news@clocktech.com> wrote:

> Thanks to all who have contributed Q2 files. You are keeping the dream
> alive. The server currently holds 1.57 GB, in 74 folders, with a
> total of 874 files. It's all free for download here;
> ftp://65.30.181.223/quake
>
> If you would like to contribute, please send me an email at
> news@clocktech.com. Substitute "Tom" for "News".
>
> The old standby sites for Q2 downloads are dropping like stroggs.

Not dropping like us on a Ground Zero co-op night, then? <g>

> Grab those files and preserve them. Thanks again.
>
> Best,
> Tom

-- 
"FREEZE MUTHA-STICKER, THIS IS A FUCK-UP!!"
EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/
Re: Q2 FTP server update.
#281583
Author: Tom Chaudoir
Date: Wed, 28 Apr 2004 03:00
6 lines
1339 bytes
"EvilBill[AGQ2]" <devlin@weset.freeserve.co.uk> wrote in message
news:c6lm6n$dhhh2$1@ID-160726.news.uni-berlin.de...
> Not dropping like us on a Ground Zero co-op night, then? <g>
>
 Huh? You were getting killed? I was just resting my eyes ;-)
Re: Q2 FTP server update.
#281578
Author: Grieve
Date: Wed, 28 Apr 2004 20:34
32 lines
2344 bytes
I've found some time to upload stuff yesterday.

The complete "Earth" cycle of Roger Ritenour (
ftp://65.30.181.223/quake/grieve/maps/SinglePlayer/Earth/ ),
all my AirQuake files ( ftp://65.30.181.223/quake/grieve/mods/AirQuake2/ ),
Starwars Quake 2 ( ftp://65.30.181.223/quake/grieve/mods/StarWarsQuake2/ ),
the epic russian machinima movie "Flesh versus Steel 2"
( ftp://65.30.181.223/quake/grieve/machinima/FleshVersusSteel2/ ), another
nice movie ( ftp://65.30.181.223/quake/grieve/machinima/coma.zip ) and a
demo of an intense duel between purri and syanid during the recent European
Duel League in match1, the map is included. (
ftp://65.30.181.223/quake/grieve/demos/purri-vs-syanid-edlfinal-match1.zip )
.
I highly recommend a demo player utility to watch demos :
ftp://65.30.181.223/quake/grieve/utils/demo%20player/QRun99.zip

http://q2scene.net/edl/

Cheers :)



Tom Chaudoir" <news@clocktech.com> schrieb im Newsbeitrag
news:h7Fjc.20986$kk7.11117@twister.rdc-kc.rr.com...
>
> "EvilBill[AGQ2]" <devlin@weset.freeserve.co.uk> wrote in message
> news:c6lm6n$dhhh2$1@ID-160726.news.uni-berlin.de...
> > Not dropping like us on a Ground Zero co-op night, then? <g>
> >
>  Huh? You were getting killed? I was just resting my eyes ;-)
>
>
Re: Q2 FTP server update.
#281592
Author: George M. Reagan
Date: Wed, 28 Apr 2004 22:54
32 lines
2489 bytes
"Grieve" <xtoon@tacheles.de> wrote in message
news:40901530$0$23626$91cee783@newsreader02.highway.telekom.at...
> I've found some time to upload stuff yesterday.
>
> The complete "Earth" cycle of Roger Ritenour (
> ftp://65.30.181.223/quake/grieve/maps/SinglePlayer/Earth/ ),
> all my AirQuake files (
ftp://65.30.181.223/quake/grieve/mods/AirQuake2/ ),
> Starwars Quake 2 (
ftp://65.30.181.223/quake/grieve/mods/StarWarsQuake2/ ),
> the epic russian machinima movie "Flesh versus Steel 2"
> ( ftp://65.30.181.223/quake/grieve/machinima/FleshVersusSteel2/ ), another
> nice movie ( ftp://65.30.181.223/quake/grieve/machinima/coma.zip ) and a
> demo of an intense duel between purri and syanid during the recent
European
> Duel League in match1, the map is included. (
>
ftp://65.30.181.223/quake/grieve/demos/purri-vs-syanid-edlfinal-match1.zip )
> .
> I highly recommend a demo player utility to watch demos :
> ftp://65.30.181.223/quake/grieve/utils/demo%20player/QRun99.zip
>
> http://q2scene.net/edl/
>
> Cheers :)
>
Hi Grieve,
    Since I really enjoyed the Quake version, I'll give AirQuake2 a try.
Maybe we'll get a dm server going.  Thanks!

G.
Re: Q2 FTP server update.
#281593
Author: Grieve
Date: Wed, 28 Apr 2004 23:51
12 lines
1513 bytes

> Hi Grieve,
>     Since I really enjoyed the Quake version, I'll give AirQuake2 a try.
> Maybe we'll get a dm server going.  Thanks!
>
> G.
>


Yeah, it is nicely done. Just a bit difficult to hit something .
When playing this mod, you will rather have 4 FPH instead of 200  =:^)
Re: Q2 FTP server update.
#281591
Author: George M. Reagan
Date: Thu, 29 Apr 2004 02:41
28 lines
2217 bytes
"Grieve" <xtoon@tacheles.de> wrote in message
news:40904361$0$24030$91cee783@newsreader02.highway.telekom.at...
>
>
> > Hi Grieve,
> >     Since I really enjoyed the Quake version, I'll give AirQuake2 a try.
> > Maybe we'll get a dm server going.  Thanks!
> >
> > G.
> >
>
>
> Yeah, it is nicely done. Just a bit difficult to hit something .
> When playing this mod, you will rather have 4 FPH instead of 200  =:^)
>
>

I'll let you know if I think we should revert to the Quake version.  As I
recall, it was a little easier to hit something.  Both games really take a
leap from the original intention of  the original quake or quake2.  The
original airquake version was done by Jaakko Kerńnen, author of the Doomsday
(jdoom) engine for doom:
http://www.doomsdayhq.com/

Good stuff!

G.
Re: Q2 FTP server update.
#281595
Author: Grieve
Date: Thu, 29 Apr 2004 03:11
19 lines
1913 bytes
> I'll let you know if I think we should revert to the Quake version.  As I
> recall, it was a little easier to hit something.  Both games really take a
> leap from the original intention of  the original quake or quake2.  The
> original airquake version was done by Jaakko Kerńnen, author of the
Doomsday
> (jdoom) engine for doom:
> http://www.doomsdayhq.com/
>
> Good stuff!
>
> G.


Hmm, don't mistake Ikka Keranen for Jaako  ;)
  Ikka Keranen, former Doomgod ( legendary Doom level designer) and Quake
mapper is our man. He is responsible
for Airquake.

Jaakko is somewhat younger and a coder. That's the Doomsday/JDoom dude.
Re: Q2 FTP server update.
#281594
Author: George M. Reagan
Date: Thu, 29 Apr 2004 14:30
31 lines
2161 bytes
"Grieve" <xtoon@tacheles.de> wrote in message
news:4090724a$0$19642$91cee783@newsreader02.highway.telekom.at...
> > I'll let you know if I think we should revert to the Quake version.  As
I
> > recall, it was a little easier to hit something.  Both games really take
a
> > leap from the original intention of  the original quake or quake2.  The
> > original airquake version was done by Jaakko Kerńnen, author of the
> Doomsday
> > (jdoom) engine for doom:
> > http://www.doomsdayhq.com/
> >
> > Good stuff!
> >
> > G.
>
>
> Hmm, don't mistake Ikka Keranen for Jaako  ;)
>   Ikka Keranen, former Doomgod ( legendary Doom level designer) and Quake
> mapper is our man. He is responsible
> for Airquake.
>
> Jaakko is somewhat younger and a coder. That's the Doomsday/JDoom dude.
>
>
>

Doh!  Thanks for the correction.

G.
Re: Q2 FTP server update.
#281600
Author: EvilBill
Date: Fri, 30 Apr 2004 22:32
18 lines
1733 bytes
Behold and tremble! For Tom Chaudoir <news@clocktech.com> wrote:

> "EvilBill[AGQ2]" <devlin@weset.freeserve.co.uk> wrote in message
> news:c6lm6n$dhhh2$1@ID-160726.news.uni-berlin.de...
>> Not dropping like us on a Ground Zero co-op night, then? <g>
>>
>  Huh? You were getting killed? I was just resting my eyes ;-)

So why'd you drop the railgun? ;)

-- 
-- 
"I see what the nhh-stars do, because so fair is their shape; it is
well for me with them and it is well for them. I am a nhh-star, the
companion of a nhh-star, I become a nhh-star, and I will not suffer for
ever."
EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/
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