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Started by Tom Chaudoir
Fri, 16 Apr 2004 00:31
Saturday night. Something different.
Author: Tom Chaudoir
Date: Fri, 16 Apr 2004 00:31
Date: Fri, 16 Apr 2004 00:31
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It's been suggested that we play a mission pack on a Saturday night co-op game. Sounds good to me! Let's go with Ground Zero this time. Form up at Midnight U.T., 6 PM Central. Coordinates are; 65.30.181.223 Team players only please. Courtesy and mass murder. A nice mixture. Caveat; I'm just learning GZ and have only seen a couple of maps. Someone come back and get me if I'm lost in the woods please. Best, Tom
Re: Saturday night. Something different.
Author: George M. Reagan
Date: Fri, 16 Apr 2004 03:00
Date: Fri, 16 Apr 2004 03:00
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"Tom Chaudoir" <news@clocktech.com> wrote in message news:NPFfc.72546$z%1.47294@twister.rdc-kc.rr.com... > It's been suggested that we play a mission pack on a Saturday night co-op > game. Sounds good to me! Let's go with Ground Zero this time. > > Form up at Midnight U.T., 6 PM Central. Coordinates are; > 65.30.181.223 > > Team players only please. Courtesy and mass murder. A nice mixture. > > Caveat; I'm just learning GZ and have only seen a couple of maps. Someone > come back and get me if I'm lost in the woods please. > > Best, > Tom > > Sounds good. I should be there. BTW: Did you make it through the rest of the "Age of Panic" ok? I especially like the sound effects of that addon! (Bruce Campbell, Jaws) G.
Re: Saturday night. Something different.
Author: EvilBill
Date: Fri, 16 Apr 2004 13:06
Date: Fri, 16 Apr 2004 13:06
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Behold and tremble! For Tom Chaudoir <news@clocktech.com> wrote: > It's been suggested that we play a mission pack on a Saturday night > co-op game. Sounds good to me! Let's go with Ground Zero this time. > > Form up at Midnight U.T., 6 PM Central. Coordinates are; > 65.30.181.223 > > Team players only please. Courtesy and mass murder. A nice mixture. > > Caveat; I'm just learning GZ and have only seen a couple of maps. > Someone come back and get me if I'm lost in the woods please. > > Best, > Tom Sounds good to me also; I'll be there :) -- -- "I see what the nhh-stars do, because so fair is their shape; it is well for me with them and it is well for them. I am a nhh-star, the companion of a nhh-star, I become a nhh-star, and I will not suffer for ever." EvilBill - http://www.evilbill.co.uk My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/
Re: Saturday night. Something different.
Author: Tom Chaudoir
Date: Fri, 16 Apr 2004 16:58
Date: Fri, 16 Apr 2004 16:58
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"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message news:xeKdnfphld0j1-LdRVn-gw@comcast.com... > Sounds good. I should be there. BTW: Did you make it through the rest of > the "Age of Panic" ok? I especially like the sound effects of that addon! > (Bruce Campbell, Jaws) > > G. > Hi George, Great addon. I agree. Haven't made it much past that terrible jump across the lava pipe. There are just so many things for a newbie to discover. I have years of entertainment in front of me. Perhaps one day I'll even be able to play DM with a little less suckage ;-) See you tomorrow. Best, Tom
Re: Saturday night. Something different.
Author: George M. Reagan
Date: Sat, 17 Apr 2004 21:48
Date: Sat, 17 Apr 2004 21:48
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11pm UT, right? G. "Tom Chaudoir" <news@clocktech.com> wrote in message news:NPFfc.72546$z%1.47294@twister.rdc-kc.rr.com... > It's been suggested that we play a mission pack on a Saturday night co-op > game. Sounds good to me! Let's go with Ground Zero this time. > > Form up at Midnight U.T., 6 PM Central. Coordinates are; > 65.30.181.223 > > Team players only please. Courtesy and mass murder. A nice mixture. > > Caveat; I'm just learning GZ and have only seen a couple of maps. Someone > come back and get me if I'm lost in the woods please. > > Best, > Tom > >
Re: Saturday night. Something different.
Author: EvilBill
Date: Sat, 17 Apr 2004 22:46
Date: Sat, 17 Apr 2004 22:46
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Behold and tremble! For George M. Reagan <georgeunderscorereagan@hotmail.com> wrote: > 11pm UT, right? > Midnight this week, apparently. -- -- "I see what the nhh-stars do, because so fair is their shape; it is well for me with them and it is well for them. I am a nhh-star, the companion of a nhh-star, I become a nhh-star, and I will not suffer for ever." EvilBill - http://www.evilbill.co.uk My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/
Re: Saturday night. Something different.
Author: Tom Chaudoir
Date: Sun, 18 Apr 2004 20:09
Date: Sun, 18 Apr 2004 20:09
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Wow. That was a great game! Thanks to EvilBill, Scrapple, and Sticks for enlisting. As predicted, I was lost about half the time. Lucky we had some veterans. Most of the modified stroggs are great, creepy, and formidable. Cieling walking spiders; Scary but great. Tough to deal with when they drop into the middle of your formation. Super icarus; Also great. Vastly upgraded weapon. Very accurate. I could have done without the shields. Jumping everything; Gladiator on your trail? Jump up on a box. Save ammo. Plink him to death with your blaster. No more! The bugger will jump up there with you. Forget about heading for cover and plinking the stroggs above. They jump down and come for you. Yeah! Medics; Hopelessly powerful. Fascinating to watch. Hoards of stroggs stepping from a black fog. Turret cannons; Ok. Not a big fan. They tear your ass up and there's not much satisfaction in taking them out. They don't scream and fall down. They just break. Big deal. What fun is a kill without the chunks of meat? The finale was tremendous, but I won't give it away. Looks like strogg #1 has a weak spot. I ran right under and shot up into it's er, bottom. Still took a truck full of ammo to finish it off. Next week, Reckoning? Best, Tom Change "News" to "Tom" to email me. > "Tom Chaudoir" <news@clocktech.com> wrote in message > > It's been suggested that we play a mission pack on a Saturday night co-op > > game. Sounds good to me! Let's go with Ground Zero this time.
Re: Saturday night. Something different.
Author: George M. Reagan
Date: Mon, 19 Apr 2004 00:02
Date: Mon, 19 Apr 2004 00:02
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"Tom Chaudoir" <news@clocktech.com> wrote in message
news:7fBgc.62050$YC5.3186@twister.rdc-kc.rr.com...
> Wow. That was a great game! Thanks to EvilBill, Scrapple, and Sticks for
> enlisting.
>
> As predicted, I was lost about half the time. Lucky we had some veterans.
> Most of the modified stroggs are great, creepy, and formidable.
>
> Cieling walking spiders; Scary but great. Tough to deal with when they
drop
> into the middle of your formation.
>
> Super icarus; Also great. Vastly upgraded weapon. Very accurate. I could
> have done without the shields.
>
> Jumping everything; Gladiator on your trail? Jump up on a box. Save ammo.
> Plink him to death with your blaster. No more! The bugger will jump up
there
> with you. Forget about heading for cover and plinking the stroggs above.
> They jump down and come for you. Yeah!
>
> Medics; Hopelessly powerful. Fascinating to watch. Hoards of stroggs
> stepping from a black fog.
>
> Turret cannons; Ok. Not a big fan. They tear your ass up and there's not
> much satisfaction in taking them out. They don't scream and fall down.
They
> just break. Big deal. What fun is a kill without the chunks of meat?
>
>
> The finale was tremendous, but I won't give it away. Looks like strogg #1
> has a weak spot. I ran right under and shot up into it's er, bottom. Still
> took a truck full of ammo to finish it off.
>
> Next week, Reckoning?
>
> Best,
> Tom
> Change "News" to "Tom" to email me.
>
Hi Tom,
Glad you enjoyed it! Thanks for hosting, it was fun. Playing online
leads to a trance-like state, the time goes by without you realizing. Next
week I'd like to host the game, I'll run a dedicated "The reckoning" server.
That means even if I can't be there to play, I can still host the game.
G.
Re: Saturday night. Something different.
Author: EvilBill
Date: Mon, 19 Apr 2004 08:23
Date: Mon, 19 Apr 2004 08:23
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Behold and tremble! For Tom Chaudoir <news@clocktech.com> wrote: > Wow. That was a great game! Thanks to EvilBill, Scrapple, and Sticks > for enlisting. > > As predicted, I was lost about half the time. Lucky we had some > veterans. Most of the modified stroggs are great, creepy, and > formidable. > > Cieling walking spiders; Scary but great. Tough to deal with when > they drop into the middle of your formation. > And I learned from hard experience *not* to use a hyperblaster on them; they just dodge the bugger. LOL... plasma beam, railgun or SSG are good. > Super icarus; Also great. Vastly upgraded weapon. Very accurate. I > could have done without the shields. > Me too, LOL... five or six rail hits to take out. Very troublesome to encounter in packs; even a BFG won't take 'em out in a single hit. > Jumping everything; Gladiator on your trail? Jump up on a box. Save > ammo. Plink him to death with your blaster. No more! The bugger will > jump up there with you. Forget about heading for cover and plinking > the stroggs above. They jump down and come for you. Yeah! > I about had a heart attack when a berserker jumped off a ledge right into my face. LOL > Medics; Hopelessly powerful. Fascinating to watch. Hoards of stroggs > stepping from a black fog. > Yeah, those upgraded medics are probably the toughest in the mod - lots of hitpoints, a very powerful weapon of their own, and beaming Stroggs in from nowhere... scary :D > Turret cannons; Ok. Not a big fan. They tear your ass up and there's > not much satisfaction in taking them out. They don't scream and fall > down. They just break. Big deal. What fun is a kill without the > chunks of meat? > Not to mention we died more to the damn turrets than to anything else. LOL > > The finale was tremendous, but I won't give it away. Looks like > strogg #1 has a weak spot. I ran right under and shot up into it's > er, bottom. Still took a truck full of ammo to finish it off. > Even on Easy you need 8-10 BFG blasts to finish both the buggers. LOL > Next week, Reckoning? > That'd be good :) I haven't finished The Reckoning in SP yet, but it'll be fresher in my mind than GZ was on Saturday night, LOL -- -- "I see what the nhh-stars do, because so fair is their shape; it is well for me with them and it is well for them. I am a nhh-star, the companion of a nhh-star, I become a nhh-star, and I will not suffer for ever." EvilBill - http://www.evilbill.co.uk My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/
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