🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.quake2
4 messages
4 total messages Started by AKUMA Sun, 03 Aug 1997 00:00
Quake2 seen the new pic's
#232
Author: AKUMA
Date: Sun, 03 Aug 1997 00:00
15 lines
739 bytes
Looks awsome!

But skins and textures look too clean. (I know there only early shots)
Where's all the blood splattered walls?
Dynamic shadows are superb!
Architecture is far far better than Quake's ever was.
In fact I getting worried about the system spec's, 
is it going to be minimum PP200 and 32EDO ........? 

Or will ID be giving free Alpha's away?

-=AKUMA=-
AK...@BTinternet.com
http://www.btinternet.com/~akuma/
Re: Quake2 seen the new pic's
#233
Author: Ismail Saeed
Date: Sun, 03 Aug 1997 00:00
15 lines
953 bytes
Minimum requirements are P90 16mb RAM, I'm really tired of hearing,
"What is p200 or p300 minimum required"?

Anyways, as for gibs and stuff... first its mostly robotic enemies,
second, we aren't set in "hell" anymore.

Besides, I'm sure the shots were taken while they weren't killing the
enemies anyways, so we don't see the dead bodies.

-- 
Slipgate - AKA Ismail Saeed
mailto:slip...@quake2.com
http://www.quake2.com
ICQ pager: http://wwp.mirabilis.com/1088038
Re: Quake2 seen the new pic's
#234
Author: Ben Smithurst
Date: Sun, 03 Aug 1997 00:00
13 lines
655 bytes


AKUMA wrote in article <01bca03f$cde5bb20$943663c3@none>...

>Or will ID be giving free Alpha's away?

I wish they would...

--------------------
Ben Smithurst
Sheffield, UK
smith...@virgin.net
Re: Quake2 seen the new pic's
#235
Author: Jason T. Breeze
Date: Mon, 04 Aug 1997 00:00
26 lines
1179 bytes
There was a sneek peek at Quake 2 from a participant at this years E3.  He
claimed that the eneimes in Quake 2 are extremely fluid, and they each have
their own unique death animations.  For instance, shoot a monster in the
head, and watch chunks of flesh go flying from his face, shoot him in the
legs, and watch him crumble to the ground in pain..  Remind anyone of Turok?

Ben Smithurst wrote in article <5s34q2$d...@news3-gui.server.cableol.net>...

>
>
>AKUMA wrote in article <01bca03f$cde5bb20$943663c3@none>...
>
>>Or will ID be giving free Alpha's away?
>
>I wish they would...
>
>--------------------
>Ben Smithurst
>Sheffield, UK
>smith...@virgin.net
>
>
>
>
>
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads