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Article #282255

Re: Quake 2 questions

#282255
From: EvilBill
Date: Sat, 25 Sep 2004 20:03
45 lines
2136 bytes
What! Why is Stephen Howe <sjhoweATdialDOTpipexDOTcom> here?? All these
interruptions are enough to make one insane!!
> Am enjoying Quake2 (never having played it).
> Just exiting out of Unit 3.
>
> A few questions:
>
> 1. Is there a "nightmare mode" like Quake 1 ?

Yes.

> If so, how do you start it?
>

Go to the console, type 'skill 3' and then 'map base1' to start the game
:)

> 2. Are there any ports of Quake2 for Win32 that play better than the
> original?
> By that I mean that Quake 2, version 3.20, good as it is, has a few
> flaws.
>

There are plenty of source ports and so forth - www.planetquake.com is
probably a good starting point, although it does mean having to use
FilePlanet for downloads...

> (i) It seems that while loading saved games, the clock ticks by for
> monsters. So they could have wiped me out by the time it has _really_
> loaded. Doom, Doom2 and Quake 1 did not do this. Saved games loaded
> on these would resume _exactly_ at the point of save.
>

I've never noticed this. What are your computer's specs?

> (ii) Saved games take a long time to load.
>
> Apart from that, perfect.
>
> SH

-- 
"FREEZE MUTHA-STICKER, THIS IS A FUCK-UP!!"
EvilBill - http://www.evilbill.co.uk
My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/
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From: "EvilBill" <evilbill25@freeuk.com>
Newsgroups: alt.games.quake2
Subject: Re: Quake 2 questions
Date: Sat, 25 Sep 2004 21:03:00 +0100
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