Article View: alt.games.quake2
Article #67Re: Quake 2 and modem support comments.
From: Nate
Date: Fri, 04 Jul 1997 00:00
Date: Fri, 04 Jul 1997 00:00
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D...@INHELL.COM (Dr.Killgood) writes: > I've never met Brian Hook, but he seems like a loud mouth asshole. > That is, at least, my perception of him through his writing. I dunno, > but he just seems to rub me the wrong way all the time with his cutsy > cutdowns and insults. What exactly does Hook do? (Besides piss people > like madness.unreal.org off.) > > >Yeah, there is :). That's how modem to modem works in Quake. However, > >that's also why modem to modem is shite in Quake - 100+ms lag for the > >client, no lag for the server. Check Brian Hook's latest .plan - he > >basically says exactly what I said, but he has a hell of a lot more > >authority :) > >-- > >Adam Williamson > >Real Mail: adam "at" scss.demon.co.uk > >88.3% of statistics are made up on the spot. > well, I've talked with Brian quite a few times. he's good guy. not a "loud mouth asshole" the way you put it. He's the person who invented & wrote the Glide API. He's the hardware guy at Id, works w/ Carmack when it comes to the hardware specs of 3d acceleraters and other hardware stuff.
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From: Nate <drago...@h_otmail.com> Subject: Re: Quake 2 and modem support comments. Date: 1997/07/04 Message-ID: <5pi4mr$4gs@news-central.tiac.net> X-Deja-AN: 254457175 Organization: The Internet Access Company, Inc. Newsgroups: rec.games.computer.quake.misc,alt.games.quake2,rec.games.computer.quake.playing MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit