Article View: alt.games.quake2
Article #467Re: Hexen2 sucks
From: ScreamTree Graphix and Soundz
Date: Sat, 20 Sep 1997 00:00
Date: Sat, 20 Sep 1997 00:00
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1244 bytes
Cyrix 68Sux, P166 64 Megs, DTB Velocity 8meg, Monster3d Hexen 2 Demo becomes unplayable when there are 2 or more monsters at certain areas....seems people have the same problem in the full version, not a game I am likely going to buy...I can only hope that quake 2, Jedi Knight and Unreal don't have these problems. mac wrote: > P233MMX > 96megs RAM > Millenium II 4 MB > Awe32 sound > > Can only run game at 640 X 480 over win95, and sound is choppy at > times, > video is choppy at times, usually at the wrong time. I can display > game > at 1024 X 768 but game runs slightly choppy and music does not sync at > > all. I should also add that I am in lamo level mode so not many > ememies > about. Graphics are more colorful than quake, but the choppiness > takes > away from overall experience. > > Anyone else??? > > mac
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From: ScreamTree Graphix and Soundz <screa...@monad.net> Subject: Re: Hexen2 sucks Date: 1997/09/20 Message-ID: <3423CE70.8E40C5C5@monad.net> X-Deja-AN: 274179860 References: <5vvnka$j6i$1@gte2.gte.net> X-Priority: 3 (Normal) Organization: BIT-NET Newsgroups: alt.games.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit