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Article #321

Re: Quake 2 Music - Your Opinion

#321
From: rshe... Rich Shetina
Date: Thu, 28 Aug 1997 00:00
38 lines
1698 bytes
On Thu, 28 Aug 1997 15:58:04 GMT, rshe...@wwa.com (Rich Shetina)
stuttered:

>On 25 Aug 1997 23:17:43 GMT, "Dragone" <dra...@cyberhighway.net>
>stuttered:
>
>I think it sucks the big one....it could work for deathmatch, but what
>I want in a game is ambience.  Some heavy metal blaring in the
>background is not going to immerse me in the experience of the
>game/world.
>
>We'll see though I guess.  Since Quake 2 will be  more like a new
>release game as opposed to a sequel to Quake.  Perhaps the music is
>appropriate for batttling mechanized alien "things"  in strange
>worlds?
>
>Rich

Well, now I guess this is kinda what I meant above :-))

(From Brandon James' .plan)
August 26, 1997

I find it kind of funny (har har) that people are saying that the
music they've 
heard concerning Quake2 isn't suitable for Quake2. I'd like to see a
show of 
hands on the number of people who have actually played Quake2 and the
number of 
people who have actually played Quake2 along with the music. There,
now that's a 
survey.

bja...@idsoftware.com
Rich Shetina
------------
"Whether you think you can, or you think you think you can't, you're right."
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From: rshe...@wwa.com (Rich Shetina)
Subject: Re: Quake 2 Music - Your Opinion
Date: 1997/08/28
Message-ID: <3405c1f8.85077004@news.megsinet.net>
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