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Article #283026Quake II - Mission 7: Nothing to shoot?
From: Jim
Date: Tue, 16 May 2006 22:11
Date: Tue, 16 May 2006 22:11
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1127 bytes
Ok, I know it's years old, but I just started playing Quake II. I've gotten to level 7 (Big Gun) and once you enter the first "arena", where the laser is, the floating boss doesn't show up. How do you trigger his appearance? The explosions went off, but there is a trap door over where he's supposed to come from. Any help appreciated.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!newsfeed.freenet.de!213.132.189.2.MISMATCH!multikabel.net!feed20.multikabel.net!sn-ams-06!sn-xt-ams-08!sn-ams!sn-feed-ams-03!sn-post-ams-02!sn-post-sjc-01!supernews.com!corp.supernews.com!not-for-mail From: Jim <jimclark@jimclark.org> Newsgroups: alt.games.quake2 Subject: Quake II - Mission 7: Nothing to shoot? Date: Tue, 16 May 2006 15:11:38 -0700 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <69jk62dnii2e401sootv8e3fuaflk6ba4v@4ax.com> X-Newsreader: Forte Agent 3.3/32.846 MIME-Version: 1.0 X-Complaints-To: abuse@supernews.com Lines: 8 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit