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Article #282923

Re: Bounding weapons

#282923
From: Havard C Skale
Date: Sat, 05 Nov 2005 14:15
37 lines
2341 bytes
In article <dkibub$481$1@atlantis.news.tpi.pl>, jay@neostrada.pl says...
> > or through the console:
> >  -thilde
> >   -bind [buttonname] "[command]"
> >
> > The last version won't stick till the next game tho.
> > (which is nice for a temporary bind).
> 
> I just want to rebind the weapon buttons. That's all i want:)
> And since the're not in configure controls i had to ask here:).

They're not? Heh, seems its been a long time since I changed anything 
through the menus then :)

> So this "-bind [buttonname] "[command]" should work? It would go i.e. "bind
> q rocket launcher" ? or with all that brackets?
> 
I put the brackets in to show these parts where supposed ot be replaced, 
anyway to bind the rocketlauncher to f.ex the CTRL button you type in:

bind CTRL "use rocket launcher"

yes, you need the "'s.
to make your settings stick put your binds in a "Autoexec.cfg" in your 
baseq2 folder.

To see an example which I think is fairly readable take a look at:
http://havard.skale.no/html/q2_cfg.htm
browse down to the "Keys.rc" section.
> 
> 

-- 
Ole.C.Brumm[AGQ2] aka Skyvalker[AGQ2]
    One Server to rule them all, One Server to find them,
    One Server to bring them all and in the darkness bind them
    In the Haus of Sigil where the Shadows lie.
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From: Havard C Skale <ole.c.brumm@gmail.com>
Newsgroups: alt.games.quake2
Subject: Re: Bounding weapons
Date: Sat, 5 Nov 2005 15:15:02 +0100
Message-ID: <MPG.1dd6dcd358177c898969d@news.broadpark.no>
References: <dkg36r$d22$1@atlantis.news.tpi.pl> <F2Raf.135381$7b6.30502@twister.nyroc.rr.com> <dki8nn$k05$1@atlantis.news.tpi.pl> <MPG.1dd6ca0559e0447898969c@news.broadpark.no> <dkibub$481$1@atlantis.news.tpi.pl>
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