Article View: alt.games.quake2
Article #282904Re: Shooting out Turrets
From: Tom Chaudoir
Date: Sat, 29 Oct 2005 16:38
Date: Sat, 29 Oct 2005 16:38
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1857 bytes
If you are behind some cover, the turret probably isn't pointed at you. It can take a second or 2 for the thing to target. Jump out, take a shot, jump back. Sometimes you can find a position where you can plink away without being exposed. If the turret is low, try tossing in a lightning mine. (Forgot what the real name is.) That will draw it's fire for a few seconds. Or you can cheat and become a shattered hulk of a once proud marine, who whines like a girl and wets the bed. And no, I don't have any spare change ;-) Tom (Kazoo) On Thu, 27 Oct 2005 19:13:32 -0400, Jim <Jim@no.com> wrote: >MAN!! Shooting out the turrets is a pain in the arse. I can get to the >first stop but I always get nuked after that. How long is this stupid >level? I dont enjoy the stationary cant do anything but shoot games. I >hate it to the point I am thinking about cheating. > >AHHHHH > >Jim
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!wns14feed!worldnet.att.net!24.30.200.11!news-east.rr.com!news.rr.com!news-server.columbus.rr.com!cyclone2.kc.rr.com!news2.kc.rr.com!tornado.rdc-kc.rr.com.POSTED!53ab2750!not-for-mail From: Tom Chaudoir <news@clocktech.com> Newsgroups: alt.games.quake2 Subject: Re: Shooting out Turrets Message-ID: <mn87m1tesdor1fs11i17b1tj3h9b6jn77h@4ax.com> References: <t8d8f.20102$x6.19525@bignews6.bellsouth.net> X-Newsreader: Forte Free Agent 3.1/32.783 MIME-Version: 1.0 Lines: 27 Date: Sat, 29 Oct 2005 16:38:03 GMT NNTP-Posting-Host: 65.25.162.32 X-Complaints-To: abuse@rr.com X-Trace: tornado.rdc-kc.rr.com 1130603883 65.25.162.32 (Sat, 29 Oct 2005 11:38:03 CDT) NNTP-Posting-Date: Sat, 29 Oct 2005 11:38:03 CDT Organization: Road Runner High Speed Online http://www.rr.com Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit