Article View: alt.games.quake2
Article #282769Re: real face on Quake player?
From: McGrandpa
Date: Thu, 04 Aug 2005 22:00
Date: Thu, 04 Aug 2005 22:00
38 lines
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2634 bytes
"Inglo" <ioo@??.ลผลผลผ> wrote in message news:X5YHe.1114$fJ1.445@newssvr13.news.prodigy.com > On 8/2/2005 4:22 PM McGrandpa brightened our day with: > >> "Steve" <steve@nomail.sorry> wrote in message >> news:PqLHe.10271$6%2.769@fe10.lga >> >> >>> Has anyone had any success in mapping a real face or body, from a >>> photo, onto a Quake I, II, or III player? If so what tools did you >>> use? >>> >>> >> >> Yeah, what Inglo said, that's it :) Chip put that little tut >> together a few years ago for anyone that wanted to try it. He did a >> good job on himself in the Bitterman model in Q3. >> Have fun with that. Also, if you want to play around with the MD3's >> (model meshes) you can get an inexpensive 3D modelling program to >> play with them. Milkshape 3D. >> Get that one here: >> http://www.swissquake.ch/chumbalum-soft/ms3d/download.html >> >> McG. >> >> >> >> > Kind of amazing the stuff that's stuffed in the old vault between my > ears, ain't it? I have no idea how I remembered that stuff from Chip > from years back. Somethin triggered the ol ram :) I didn't think of it at all! And Chip was the one suggested I try MS3D the first time. I thought that little proggy was so much fun I bought 6 licenses and gave one to each of my kids :) Hey, remember Nod? Nod tu gud ? He put a model together for/OF me. McG "borg'ed" I use it whenever I play Q3.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!newshub.sdsu.edu!peer01.west.cox.net!cox.net!hwmnpeer01.phx!hwmedia!news-wrt-01.tampabay.rr.com!be1.texas.rr.com!cyclone.austin.rr.com!news.rr.com!tornado.texas.rr.com.POSTED!53ab2750!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.quake,alt.games.quake2,alt.games.quake3 References: <PqLHe.10271$6%2.769@fe10.lga> <_eTHe.112021$X76.5607@tornado.texas.rr.com> <X5YHe.1114$fJ1.445@newssvr13.news.prodigy.com> Subject: Re: real face on Quake player? Lines: 40 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Response Message-ID: <gewIe.116338$X76.65177@tornado.texas.rr.com> Date: Thu, 04 Aug 2005 22:00:44 GMT NNTP-Posting-Host: 70.114.228.97 X-Complaints-To: abuse@rr.com X-Trace: tornado.texas.rr.com 1123192844 70.114.228.97 (Thu, 04 Aug 2005 17:00:44 CDT) NNTP-Posting-Date: Thu, 04 Aug 2005 17:00:44 CDT Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit