Article View: alt.games.quake2
Article #282766Re: real face on Quake player?
From: Steve
Date: Tue, 02 Aug 2005 16:41
Date: Tue, 02 Aug 2005 16:41
21 lines
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1632 bytes
Holy crap that's it! THANK YOU! This is the exact thing I am trying to do. This is going to be a bunch of work, but now I have a great tutorial to follow... "Inglo" <ioo@??.żżż> wrote in message news:r1MHe.602$fJ1.282@newssvr13.news.prodigy.com... > On 8/2/2005 7:29 AM Steve brightened our day with: > > >Has anyone had any success in mapping a real face or body, from a photo, > >onto a Quake I, II, or III player? If so what tools did you use? > > > > > > > > > http://www.clanbeowulf.org/chipskinning.htm > > -- > "I don't feel tardy" > > Steve ¤ťIngloŤ¤ > www.inglostadt.com
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!gnilink.net!hwmnpeer01.lga!hwmedia!hw-filter.lga!fe12.lga.POSTED!53ab2750!not-for-mail From: "Steve" <steve@nomail.sorry> Newsgroups: alt.games.quake,alt.games.quake2,alt.games.quake3 References: <PqLHe.10271$6%2.769@fe10.lga> <r1MHe.602$fJ1.282@newssvr13.news.prodigy.com> Subject: Re: real face on Quake player? Lines: 23 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Message-ID: <knNHe.21868$Kx6.8489@fe12.lga> Date: Tue, 2 Aug 2005 12:41:55 -0400 NNTP-Posting-Host: 68.196.47.178 X-Complaints-To: abuse@cv.net X-Trace: fe12.lga 1123000912 68.196.47.178 (Tue, 02 Aug 2005 09:41:52 MST) NNTP-Posting-Date: Tue, 02 Aug 2005 09:41:52 MST Organization: Optimum Online MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit