Article View: alt.games.quake2
Article #282757Re: Strange Easter Egg in Quake II! WTF is it???
From: Stephen Howe
Date: Wed, 12 Oct 2005 03:23
Date: Wed, 12 Oct 2005 03:23
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I have never used it. > It was fun. There are maps where it's pretty obvious that using the hook > was intended. In both Quake and Quake2. Even some of id's own maps were > designed with the hook in mind Such as? I am curious now as I have played Quake, all maps and Quake 2 (all original maps still got add on packs to go) SH
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!newsfeed.freenet.de!ecngs!feeder2.ecngs.de!news.osn.de!diablo1-ffm.news.osn.de!news.tele.dk!news.tele.dk!small.news.tele.dk!lnewsoutpeer00.lnd.ops.eu.uu.net!lnewsinpeer00.lnd.ops.eu.uu.net!lnewspost00.lnd.ops.eu.uu.net!emea.uu.net!not-for-mail Reply-To: "Stephen Howe" <sjhoweATdialDOTpipexDOTcom> From: "Stephen Howe" <sjhoweATdialDOTpipexDOTcom> Newsgroups: alt.games.quake2,alt.games.quake References: <yPRGe.2123$VU1.1464@fe07.lga> <xHSGe.5275$c63.699@fe05.lga> <C1VGe.8233$8y3.3033@twister.nyroc.rr.com> <Kj2He.14521$YL5.12543@newsfe2-win.ntli.net> <Cz8He.54314$rb6.31@lakeread07> <IUwHe.92814$X76.12690@tornado.texas.rr.com> <c9AHe.54612$rb6.26958@lakeread07> <nBIHe.66950$0f.29992@tornado.texas.rr.com> Subject: Re: Strange Easter Egg in Quake II! WTF is it??? Date: Wed, 12 Oct 2005 04:23:15 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2670 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2670 X-RFC2646: Format=Flowed; Response Lines: 12 Message-ID: <434c81af$0$17407$cc9e4d1f@news.dial.pipex.com> Organization: Pipex NNTP-Posting-Host: 1Cust39.tnt4.lnd4.gbr.da.uu.net X-Trace: 1129087408 news.dial.pipex.com 17407 62.188.133.39:2115 X-Complaints-To: abuse@uk.uu.net MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit