Article View: alt.games.quake2
Article #282744Re: Strange Easter Egg in Quake II! WTF is it???
From: rjdriver
Date: Sun, 31 Jul 2005 18:16
Date: Sun, 31 Jul 2005 18:16
37 lines
2583 bytes
2583 bytes
"EvilBill" <quake2livesGETLOSTSPAMMERS@gmail.com> wrote in message news:Kj2He.14521$YL5.12543@newsfe2-win.ntli.net... > Cy Edmunds <cedmunds@spamless.rochester.rr.com> typed as if devouring a > plate of spoo: >> "Shinnokxz" <shinnokxz@charter.net> wrote in message >> news:xHSGe.5275$c63.699@fe05.lga... >>> Ah, I think I may have found it. >>> >>> "A Hall Displays Secret Snapshots In Boss's House / Brandon James & >>> John Carmack." >>> >>> Which apparently refers to the secret hallway under the final boss' >>> arena that shows various stuff about iD programmers and stuff. I >>> can't wait to see it :D >>> >>> -- >>> Cory "Shinnokxz" Hansen - http://www.coryhansen.com >>> Life is journey, not a destination. So stop running. >> >> That's one story. Another is that it means: "American Hasn't Done >> Shit Since I've Been Here", presumably a reference to American McGee >> who worked there at the time. > > And oddly enough, it wasn't too long afterwards that he didn't work there > any more... LOL > He did do one great thing - created the DM map that all railers hated and most 56kers loved: Tokay's Towers. That level was a great ping equalizier. There wan't anywhere in the map you could be where there wasn't a nearby way to either jump off a platform or jump on an elevator to get away from an HPB. Ahhh.......the good old days of 300 ping, and getting stuck on door moldings and slanted walls.......and not knowing how to change my crosshair. Bob
Technical Details
Message-ID:
<Cz8He.54314$rb6.31@lakeread07>Path:
mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!newshub.sdsu.edu!peer01.west.cox.net!cox.net!p01!lakeread07.POSTED!53ab2750!not-for-mailReferences:
<yPRGe.2123$VU1.1464@fe07.lga> <xHSGe.5275$c63.699@fe05.lga> <C1VGe.8233$8y3.3033@twister.nyroc.rr.com> <Kj2He.14521$YL5.12543@newsfe2-win.ntli.net>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!newshub.sdsu.edu!peer01.west.cox.net!cox.net!p01!lakeread07.POSTED!53ab2750!not-for-mail From: "rjdriver" <rjdrivers@cox.net> Newsgroups: alt.games.quake2,alt.games.quake References: <yPRGe.2123$VU1.1464@fe07.lga> <xHSGe.5275$c63.699@fe05.lga> <C1VGe.8233$8y3.3033@twister.nyroc.rr.com> <Kj2He.14521$YL5.12543@newsfe2-win.ntli.net> Subject: Re: Strange Easter Egg in Quake II! WTF is it??? Lines: 39 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-RFC2646: Format=Flowed; Response X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 Message-ID: <Cz8He.54314$rb6.31@lakeread07> Date: Sun, 31 Jul 2005 14:16:51 -0400 NNTP-Posting-Host: 68.0.233.60 X-Complaints-To: abuse@cox.net X-Trace: lakeread07 1122833762 68.0.233.60 (Sun, 31 Jul 2005 14:16:02 EDT) NNTP-Posting-Date: Sun, 31 Jul 2005 14:16:02 EDT Organization: Cox Communications MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit