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Article #282630No Valid Player Models Found error
From: Kent_Diego
Date: Mon, 11 Apr 2005 04:34
Date: Mon, 11 Apr 2005 04:34
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1153 bytes
When I select Multiplayer>Player Setup I get the titled error message. I can setup my player name and model with autoexec.cfg but would like to do it the "right" way. -Kent
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!news.moat.net!news.linkpendium.com!news.linkpendium.com!cox.net!news-xfer.cox.net!p01!okepread07.POSTED!53ab2750!not-for-mail From: "Kent_Diego" <None@Nomicrosoft.com> Newsgroups: alt.games.quake2 Subject: No Valid Player Models Found error Lines: 7 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2527 X-RFC2646: Format=Flowed; Original X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2527 Message-ID: <x7n6e.7425$L64.6586@okepread07> Date: Sun, 10 Apr 2005 21:34:34 -0700 NNTP-Posting-Host: 68.107.106.155 X-Complaints-To: abuse@cox.net X-Trace: okepread07 1113194077 68.107.106.155 (Mon, 11 Apr 2005 00:34:37 EDT) NNTP-Posting-Date: Mon, 11 Apr 2005 00:34:37 EDT Organization: Cox Communications MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit