Article View: alt.games.quake2
Article #282462Re: Models/Skins
From: Grieve
Date: Tue, 25 Jan 2005 14:36
Date: Tue, 25 Jan 2005 14:36
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ftp://65.30.181.223/quake2/grieve/models/ some of the best you will find here ;) "StuartM" <xxx@xxxxx.xxx> schrieb im Newsbeitrag news:35n1ecF4oi9g1U1@individual.net... > . > "StuartM" <xxx@xxxxx.xxx> wrote in message > news:35n0ehF4o5io5U1@individual.net... > >I have just installed Q2 after many years of not playing it. I went into a > >deathmatch server and for about 3 minutes I just sat there and laughed. I'd > >forgotten what a great game this is. Also, it looks a lot faster than it > >used to. Am I getting old or is it running faster on new pc's? > > > > Anyway, on to my main point. I have no skins saved anywhere so was > > wondering if someone knew of a huge zip file with loads of skins, models, > > maps that I could download somewhere? I really dont want to have to > > download thousands of files individually all over the net. > > > Or even somewhere where they are all listed on one page with direct links > rather than having to click through 3 links. > >
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Path: mbox-mo1.pugleaf.net!number1.nntp.ams.giganews.com!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border1.nntp.ams.giganews.com!border2.nntp.ams.giganews.com!nntp.giganews.com!feeder1.cambrium.nl!feed.tweaknews.nl!newsfeed.utanet.at!newsfeed01.highway.telekom.at!newsreader02.highway.telekom.at!not-for-mail From: "Grieve" <nospam@nospam.com> Newsgroups: alt.games.quake2 References: <35n0ehF4o5io5U1@individual.net> <35n1ecF4oi9g1U1@individual.net> Subject: Re: Models/Skins Date: Tue, 25 Jan 2005 15:36:31 +0100 Organization: n/a X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1437 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1441 Lines: 30 Message-ID: <41f65951$0$18788$91cee783@newsreader02.highway.telekom.at> NNTP-Posting-Host: M294P004.adsl.highway.telekom.at X-Trace: 1106663761 newsreader02.highway.telekom.at 18788 62.47.204.164 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit