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Article View: alt.games.quake2
Article #282434

Re: GlQuake

#282434
From: James Christie
Date: Tue, 28 Dec 2004 17:50
47 lines
2869 bytes
In message <41d0e5e8$0$12370$91cee783@newsreader01.highway.telekom.at>, 
Grieve <xtoon@tacheles.de> writes
>No need for a patch, it is rather something you got to remove. In your Quake
>directory is supposedly a file called opengl32.dll.
>If there is one, remove it. This is a mini-gl driver for 3DFX cards and will
>look out for a glide - environment instead of the OpenGL.
>
>GLQuake itself uses standard OpenGL. It will work properly when you remove
>this driver.
>
>
>
>"James Christie" <james@christie.demon.co.uk> schrieb im Newsbeitrag
>news:$0exRJCv9F0BFwqO@christie.demon.co.uk...
>> I know this is slightly off topic but the quake ng seems to have died a
>> death.
>> Got a bit bored the other night playing BF1942 so I reinstalled Quake,
>> and Team Fortress, everything is ok (thought took me a while to remember
>> all the console commands!) but I cant run Glquake, can only do it in
>> software mode.
>> The error message is "cant find glide2x.dll". Now if memory serves me
>> right you need a Voodoo card for that, but I've got a Geforce 4. Does
>> anyone have any solution or a patch to enable me to play in 3dfx?
>> And I have tried dling the glide2x and bunging it in my System32 folder,
>> but that doesn't work.
>> --
>> Regards,
>>
>> James Christie
>>
>> "Luck is my middle name," he said, indistinctly.
>> "Mind you, my first name is Bad."
>
>
  On another note, Glquake words fine now both off and online, but in the 
default 640x480. I've altered the bat file command line for glquake so 
it works fine offline, and then told gamespy that the command line is 
glquake.bat, but it is still 640x480 when I play TF etc. Anyone have any 
ideas on how to get it upto 1024x768x32 online? Is it something to do 
with quakeworld?
-- 
Regards,

James Christie

"Luck is my middle name," he said, indistinctly.
"Mind you, my first name is Bad."
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From: James Christie <james@christie.demon.co.uk>
Newsgroups: alt.games.quake2
Subject: Re: GlQuake
Date: Tue, 28 Dec 2004 17:50:56 +0000
Lines: 47
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