Article View: alt.games.quake2
Article #282267Re: Quake 2 questions
From: EvilBill
Date: Sun, 26 Sep 2004 21:35
Date: Sun, 26 Sep 2004 21:35
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2807 bytes
What! Why is Stephen Howe <sjhoweATdialDOTpipexDOTcom> here?? All these interruptions are enough to make one insane!! >>> 1. Is there a "nightmare mode" like Quake 1 ? >> >> Yes. >> >>> If so, how do you start it? >>> >> >> Go to the console, type 'skill 3' and then 'map base1' to start the >> game > > Okay. Thank you. Is Quake 2 in Nightmare mode like Doom/Doom2 (where > monsters come back to life after 30 seconds and were faster and more > aggressive) or more like Quake 1 (where monsters did not come back to > life and more aggressive)???? > More like Quake 1. > What are the characteristics of monsters in NM mode for Quake 2 ??? I > guess I can find out :-) > They don't go into their pain animation when you shoot them and they attack faster. > Quake 1 was playable in NM mode. I managed to do both Quake and the 2 > mission packs in NM mode. > I've played through Q2 on NM (hard+ as it's called) and survived, but it is significantly harder than on Hard. Which is a good thing since I can breeze through Hard :D >> >>> (i) It seems that while loading saved games, the clock ticks by for >>> monsters. So they could have wiped me out by the time it has >>> _really_ loaded. Doom, Doom2 and Quake 1 did not do this. Saved >>> games loaded on these would resume _exactly_ at the point of save. >> >> I've never noticed this. What are your computer's specs? > > Not great on the video department :-( > It is a Dell Optiplex SX270 > > It has > > Pentium 4 3.20GHz > 1Gb of memory > 56 Gb hard disk > Intel 82865G Graphics chip > 96.0 MB of Graphics memory > > But even so, this is definitely a game problem with Q2. It is not a > video problem > > Cheers > > SH Hmm. I haven't had problems like that since I had a Cyrix 150. Can't really help you there :( -- "FREEZE MUTHA-STICKER, THIS IS A FUCK-UP!!" EvilBill - http://www.evilbill.co.uk My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!fu-berlin.de!uni-berlin.de!not-for-mail From: "EvilBill" <evilbill25@freeuk.com> Newsgroups: alt.games.quake2 Subject: Re: Quake 2 questions Date: Sun, 26 Sep 2004 22:35:19 +0100 Lines: 70 Message-ID: <2ror0oF1ckpikU1@uni-berlin.de> References: <41559242$0$29944$cc9e4d1f@news.dial.pipex.com> <2rm172F1cfupcU1@uni-berlin.de> <41570c68$0$29938$cc9e4d1f@news.dial.pipex.com> X-Trace: news.uni-berlin.de AqYEAgsBSTOHmiONE1UnhggaYM5ifQ6Tg1xBagPZAy0CpicvD0 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1437 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1441 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit