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Article #281871

Re: Quake2 - "function pointers have moved"

#281871
From: Margolis
Date: Fri, 18 Jun 2004 19:28
24 lines
1892 bytes
"Stephen Howe" <stephenPOINThoweATtns-globalPOINTcom> wrote in message
news:40d2e44e$0$280$ed9e5944@reading.news.pipex.net...
>
> And you still have the problem?
>
> (I am trying to work out if there are other reasons other than what has
been
> reported as to why this problem comes up. I shall be back online at home
> (but not until I have applied the RPC patches so I don't pick up Blaster
and
> Sasser) and do all updates). So I shall be in a position to see if it
works
> or not). If not, then I shall be fishing around for other reasons...
>


I was fully patched before I every tried to play.  And I keep it updated and
the problem still occurs

-- 

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.unrealtower.org/faq
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From: "Margolis" <someone@somewhere.org>
Newsgroups: alt.games.quake2
Subject: Re: Quake2 - "function pointers have moved"
Date: Fri, 18 Jun 2004 14:28:05 -0500
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