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Article View: alt.games.quake2
Article #281867

Re: Quake2 - "function pointers have moved"

#281867
From: Stephen Howe
Date: Thu, 17 Jun 2004 12:05
31 lines
2296 bytes
> I have the exact same problem on my computer with winxp pro.  With the
> standard 3.20 version of quake2 just like you.  I haven't figured out how
to
> cure it yet.  I do notice that as long as I don't exit the game, the saves
> seem to work.

That is right. That is my experience.
I am going to experiment tonight with XP's compatibility modes to see if I
can get it to work.
I know people have said that not even XP's compatibility modes fix the
problem but I would still like to try all combinations.

I would also like to run some tests on the attributes of gamex86.dll to see
if there are any that can be set to alter how XP loads it.

>. But once I exit and then try to load a save game I get that
> same error ;o(

Yup.

> it works fine on all of my other computers and os's

Interesting. I did have a Win 2000 PC but the hard disk went to disk heaven
:-(, it would have been interesting to see if Win 2000 would run it.

I still have some laptops running older versions of  Windows, I will have to
try it on these.

Cheers

Stephen Howe
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From: "Stephen Howe" <stephenPOINThoweATtns-globalPOINTcom>
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Subject: Re: Quake2 - "function pointers have moved"
Date: Thu, 17 Jun 2004 13:05:14 +0100
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