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Article View: alt.games.quake2
Article #281708

Re: Quake2 Co-Op sever

#281708
From: Margolis
Date: Sat, 22 May 2004 13:31
30 lines
1993 bytes
"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote in message
news:k6CdnXHNXpZsDzPdRVn-uQ@comcast.com...
>
>
> Quakers:
>     Since we have some interest in playing Doom, I'll try to keep it
simple
> on initial requirements:
>
>     a. You must have Doom2 (doom2.wad)
>
>     b. Get ZDoom (1.22) here:
>         http://zdoom.org/download.html
>
>     c. Get DoomConnector (latest) here:
>         http://www.codeimp.com/connector_info.php
>
>     d. Configure and test yer stuff.
>


so far so good.  I just installed zdoom and have it running very well at
1024x768 w  4xaa and 8x af  with proper mouse control!!  gotta luv this.
Next task is to try doomconnector

-- 

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.unrealtower.org/faq
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From: "Margolis" <someone@somewhere.org>
Newsgroups: alt.games.quake2
Subject: Re: Quake2 Co-Op sever
Date: Sat, 22 May 2004 08:31:58 -0500
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