Article View: alt.games.quake2
Article #281416Re: CO-OP NIGHT
From: Life2Death (bthorp)
Date: Tue, 06 Apr 2004 05:40
Date: Tue, 06 Apr 2004 05:40
52 lines
2790 bytes
2790 bytes
"- Auto -" <somewhere@overthere.com> wrote in message news:WLIbc.9544$pM1.9198@lakeread06... > > "EvilBill" <devlin@SPAM-ME-NOT-o-JERK-weset.freeserve.co.uk> wrote in > message news:c4nf5o$vov$1@news8.svr.pol.co.uk... > > Since Tom's had to work, I shall host the co-op server instead :) > > > > Midnight UK time (I'm not sure if the US has switched to daylight savings > > yet so it's either 6 or 7pm EST) > > IP: 81.76.96.196 > > > > BYOB (Bring Your Own Bfg) ;) > > > > Let's slaughter some Stroggs! > > > > -- > > -- > > "I see what the nhh-stars do, because so fair is their shape; it is well > for > > me with them and it is well for them. I am a nhh-star, the companion of a > > nhh-star, I become a nhh-star, and I will not suffer for ever." > > EvilBill - http://www.evilbill.co.uk > > My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/ > > EB, wondering.....how's your xDSL connection been holding up > in terms of a dedicated server? How many players can you > reasonably host? > > Saw Margolis' response to one previous query and he cited the > fact that his cable connnection wouldn't be ideal to host any > team fragging...and at most would prolly max out after 6 or > so players. (ahhh how the memories of "Killers House" come > back to me which was Rail Only and maxed out at 6!) > > Just curious. I too have cable, but like Margolis my uplink is > capped at 256, but my downlink is raging at 3.2Meg. ;-P > Unfortunately it's the uplink bandwidth that a server needs > most to provide good gameplay. > > Anyway....let me know. Why? Well if a 256K uplink can > reasonably host something acceptable to a few players I can > prolly set up a server too for those "can't get enuff fraggers". > > -Auto- > > *silence* 56k can host 3 people with "acceptable" lag....
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Path: mbox-mo1.pugleaf.net!number1.nntp.ash.giganews.com!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!nntp.giganews.com!fu-berlin.de!uni-berlin.de!0-1pool148-76.nas7.minneapolis1.mn.us.da.qwest.NET!not-for-mail From: "Life2Death \(bthorp\)" <hypercube33@hotmail.com> Newsgroups: alt.games.quake2 Subject: Re: CO-OP NIGHT Date: Tue, 6 Apr 2004 00:40:57 -0500 Lines: 54 Message-ID: <c4tft6$2knpnj$1@ID-229110.news.uni-berlin.de> References: <c4nf5o$vov$1@news8.svr.pol.co.uk> <WLIbc.9544$pM1.9198@lakeread06> NNTP-Posting-Host: 0-1pool148-76.nas7.minneapolis1.mn.us.da.qwest.net (67.4.148.76) X-Trace: news.uni-berlin.de 1081230055 88860403 I 67.4.148.76 ([229110]) X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit