Article View: alt.games.quake2
Article #281413Re: CO-OP NIGHT
From: - Auto -
Date: Sun, 04 Apr 2004 00:36
Date: Sun, 04 Apr 2004 00:36
42 lines
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2526 bytes
"EvilBill" <devlin@SPAM-ME-NOT-o-JERK-weset.freeserve.co.uk> wrote in message news:c4nf5o$vov$1@news8.svr.pol.co.uk... > Since Tom's had to work, I shall host the co-op server instead :) > > Midnight UK time (I'm not sure if the US has switched to daylight savings > yet so it's either 6 or 7pm EST) > IP: 81.76.96.196 > > BYOB (Bring Your Own Bfg) ;) > > Let's slaughter some Stroggs! > > -- > -- > "I see what the nhh-stars do, because so fair is their shape; it is well for > me with them and it is well for them. I am a nhh-star, the companion of a > nhh-star, I become a nhh-star, and I will not suffer for ever." > EvilBill - http://www.evilbill.co.uk > My Quake2 FTP site: ftp://65.30.181.223/quake/EvilBill/ EB, wondering.....how's your xDSL connection been holding up in terms of a dedicated server? How many players can you reasonably host? Saw Margolis' response to one previous query and he cited the fact that his cable connnection wouldn't be ideal to host any team fragging...and at most would prolly max out after 6 or so players. (ahhh how the memories of "Killers House" come back to me which was Rail Only and maxed out at 6!) Just curious. I too have cable, but like Margolis my uplink is capped at 256, but my downlink is raging at 3.2Meg. ;-P Unfortunately it's the uplink bandwidth that a server needs most to provide good gameplay. Anyway....let me know. Why? Well if a 256K uplink can reasonably host something acceptable to a few players I can prolly set up a server too for those "can't get enuff fraggers". -Auto-
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Path: mbox-mo1.pugleaf.net!number1.nntp.ash.giganews.com!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!gnilink.net!peer01.cox.net!cox.net!p01!lakeread06.POSTED!not-for-mail From: "- Auto -" <somewhere@overthere.com> Newsgroups: alt.games.quake2 References: <c4nf5o$vov$1@news8.svr.pol.co.uk> Subject: Re: CO-OP NIGHT Lines: 44 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <WLIbc.9544$pM1.9198@lakeread06> Date: Sat, 3 Apr 2004 19:36:59 -0500 NNTP-Posting-Host: 68.13.208.159 X-Complaints-To: abuse@cox.net X-Trace: lakeread06 1081038966 68.13.208.159 (Sat, 03 Apr 2004 19:36:06 EST) NNTP-Posting-Date: Sat, 03 Apr 2004 19:36:06 EST Organization: Cox Communications MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit