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Article #281335

Re: how to disable cheats on dedicated coop server

#281335
From: Grieve
Date: Wed, 31 Mar 2004 16:57
51 lines
2495 bytes
"Margolis" <som...@somewhere.org> schrieb im Newsbeitrag
news:106lsjjsf4gh431@corp.supernews.com...
>
> "Grieve" <xt...@tacheles.de> wrote in message > > >
> > > >
> > > You got to start the server with the command line option +set cheats
1.
> > > This can not be changed during runtime. It is set during startup.
> > > You will need to restart the server.
> > >
> > >
> >
> >
> > Ooops, for you:    +set cheats 0
> > :)
> >
> >
>
>
> thanks, but no.  That does not work.  I  tried with that on the shortcut
> line and also tried it with  "set cheats 0"  in my server.cfg file before
I
> posted and neither stop the cheats.
>
> --
>
> Margolis
> http://www.agqx.org/faqs/AGQ2FAQ.htm
> http://www.agqx.org/faqs/AGQ3FAQ.htm
> http://www.agutng.org.uk/
>
>
>

Hmm, does not seem possible. I've just started a coop server locally, with
cheats 0, and it worked as it should.

Which command line did you use to launch the server ?

quake 2 +set deathmatch 1 +set coop 1 +set cheats 0  +....      ?

Or maybe you forgot to execute the server config, in case you got all the
settings in there?

quake2 +set deathmatch 1 +exec server.cfg +....

The only config that quake 2 will execute automatically is autoexec.cfg. All
others have to be executed with the exec command.
There must be a basic thing you have forgotten. Cheats can be
disabled/enabled in coop like anywhere else.
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From: "Grieve" <xt...@tacheles.de>
Newsgroups: alt.games.quake2
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Subject: Re: how to disable cheats on dedicated coop server
Date: Wed, 31 Mar 2004 18:57:03 +0200
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