Article View: alt.games.quake2
Article #270977Re: Quark
From: Decker
Date: Fri, 17 Nov 2000 00:00
Date: Fri, 17 Nov 2000 00:00
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1226 bytes
[Mike wrote:] > Can someone tell me if it's possible, using quark, to bring the >half-life zombie into quake 2? Is it possible with any editor for that >matter. That is not possible, as it would require the following: - Re-modeling the Half-Life .MDL file to Quake-2 .MD2 file format, animation and all. - Implement the monster code (C/C++) in Quake-2's GAMEx86.DLL, so Quake-2 knows what to do with this monster, and how it will react. -- Decker - webmaster of QuArK map-editor (Q1,Q2,Q3A,HL,Hr2,Hx2,KP,SiN,SoF,STVEF) http://www.planetquake.com/quark - decker#planetquake.com http://home1.inet.tele.dk/decker - decker#post1.tele.dk (HTML e-mails will be bounced!)
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From: Decker <decker@***NO*SPAM*PLEASE***post1.tele.dk> Subject: Re: Quark Date: 2000/11/17 Message-ID: <uuf81t011u0qptkr7cajtoc1bok1uns16s@4ax.com> X-Deja-AN: 694881615 References: <3a119961.13869627@news.jcn.net> X-Complaints-To: Department of Written Abuse <ab...@news.inet.tele.dk> X-Trace: news.inet.tele.dk 974495108 11096 195.249.36.135 Organization: Tele Danmark Internet Cyberspace Launchpad Mime-Version: 1.0 Newsgroups: alt.games.quake2 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit