Article View: alt.games.quake2
Article #237Re: Twit or not a twit?
From: Ismail Saeed
Date: Mon, 04 Aug 1997 00:00
Date: Mon, 04 Aug 1997 00:00
29 lines
1490 bytes
1490 bytes
> Looks awsome! > > But skins and textures look too clean. (I know there only early shots) > Where's all the blood splattered walls? > Dynamic shadows are superb! > Architecture is far far better than Quake's ever was. > In fact I getting worried about the system spec's, > is it going to be minimum PP200 and 32EDO ........? > > Or will ID be giving free Alpha's away? You call me a twit, yet you make the statement, "is it going to be minimum PP200 and 32EDO". No, it isn't. You should know that. Jeez. Calling me a twit. Any ways, I commented that because things are robotic, and not evil, blood will probably not be on walls anyways. I didn't restate what you said. Nice way you have of saying thanks for trying to reply to your post. I guess "twits" should avoid e-mailing you. I sure plan to not e-mail you again because I get a rude reply if I do. -- Slipgate - AKA Ismail Saeed mailto:slip...@quake2.com http://www.quake2.com ICQ pager: http://wwp.mirabilis.com/1088038
Technical Details
Message-ID:
<33E629F0.5F5DFAE8@erols.com>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<01bc9ecb$d27405e0$373c63c3@none>Show Full Headers
Complete Article Headers
From: Ismail Saeed <isa...@erols.com> Subject: Re: Twit or not a twit? Date: 1997/08/04 Message-ID: <33E629F0.5F5DFAE8@erols.com> X-Deja-AN: 262402347 References: <01bc9ecb$d27405e0$373c63c3@none> To: AKUMA <AK...@BTinternet.com> X-Priority: 3 (Normal) Organization: Erol's Internet Services X-Received-On: 4 Aug 1997 19:17:07 GMT Newsgroups: alt.games.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit