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Article #101Re: Will Quake-2 work on NT?
From: PhiberOptik
Date: Wed, 09 Jul 1997 00:00
Date: Wed, 09 Jul 1997 00:00
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John Carmack's official word is there will be no port of Quake to utilize the DirectX's Direct3D support due to highly cluttered code and a poor 3D interface. id is going with 3Dfx for their 3D support for sure. More to come as I hear more....... Jon Platt <sad...@cisdk67.demon.co.uk> wrote in article <33b6245a...@news.demon.co.uk>... > reu...@texas.net (Reuben King) wrote: > > >I do hope so... > > > >NT rocks and the only reason I have 95 still on my machine is to play > >Quake.. > Yes it will, but if they do a direct 3d version you won't be able top > run that > > > -- > Sadman's World - http://www.cisdk67.demon.co.uk/sadman > Home of the Worms TC (for Quake) and others.. > > ... I don't suffer from insanity - I rather enjoy it! >
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From: "PhiberOptik" <nob...@nowhere.com> Subject: Re: Will Quake-2 work on NT? Date: 1997/07/09 Message-ID: <01bc8bd2$4ea41360$9103aace@zed> X-Deja-AN: 255699947 References: <MPG.e177c75baed37209896a5@news.texas.net> <33b6245a.6740952@news.demon.co.uk> Organization: Pacific Bell Internet Services Newsgroups: alt.games.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit