Thread View: alt.games.quake
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Started by Mark
Mon, 16 Aug 2004 21:06
Quake 1 on XP Pro?
Author: Mark
Date: Mon, 16 Aug 2004 21:06
Date: Mon, 16 Aug 2004 21:06
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I just installed Quake 1 and GLQuake on my XP Pro system. When I run it, I get the Quake console screen (which isn't accepting keyboard input.) I can hear the gameplay going on, but I can't get out of th econsole and into the game. What do I need to get this working? Thanks -Mark
Re: Quake 1 on XP Pro?
Author: George M. Reagan
Date: Tue, 17 Aug 2004 02:50
Date: Tue, 17 Aug 2004 02:50
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"Mark" <nospam@thanksanyway.org> wrote in message
news:18ednd-QH7luvLzcRVn-qw@speakeasy.net...
> I just installed Quake 1 and GLQuake on my XP Pro system.
> When I run it, I get the Quake console screen (which isn't
> accepting keyboard input.) I can hear the gameplay going on,
> but I can't get out of th econsole and into the game.
>
> What do I need to get this working?
>
> Thanks
> -Mark
>
>
Hi Mark,
Rename the opengl32.dll file in the quake directory. Ex:
opengl32.dll.orig
G.
Re: Quake 1 on XP Pro?
Author: Mark
Date: Tue, 17 Aug 2004 04:46
Date: Tue, 17 Aug 2004 04:46
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"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote: > > Rename the opengl32.dll file in the quake directory. Ex: > opengl32.dll.orig I did that first thing after installing GLQuake, so the problem is elsewhere. Any other ideas what might be causing this? Thanks -Mark
Re: Quake 1 on XP Pro?
Author: Raymond Martineau
Date: Tue, 17 Aug 2004 18:09
Date: Tue, 17 Aug 2004 18:09
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On Mon, 16 Aug 2004 21:46:47 -0700, "Mark" <nospam@thanksanyway.org> wrote: >"George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote: >> >> Rename the opengl32.dll file in the quake directory. Ex: >> opengl32.dll.orig > >I did that first thing after installing GLQuake, so the problem is >elsewhere. Any other ideas what might be causing this? > You could instead try running one of the Quake source ports. Here's some links to get you started - some point to source ports, while others are news sites aobut these ports. (Need to add some links though.) Tenebrae: http://tenebrae.sourceforge.net/ Quake Standards Group: http://www.quakesrc.org/
Re: Quake 1 on XP Pro?
Author: Matthew Vaughan
Date: Tue, 17 Aug 2004 18:33
Date: Tue, 17 Aug 2004 18:33
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"Mark" <nospam@thanksanyway.org> wrote in message news:18ednd-QH7luvLzcRVn-qw@speakeasy.net... > I just installed Quake 1 and GLQuake on my XP Pro system. > When I run it, I get the Quake console screen (which isn't > accepting keyboard input.) I can hear the gameplay going on, > but I can't get out of th econsole and into the game. > > What do I need to get this working? Try this: http://equake.quakeworld.nu/ or http://www.fuhquake.net/ (I'm having trouble reaching the latter at the moment though.)
Re: Quake 1 on XP Pro?
Author: McGrandpa
Date: Sat, 21 Aug 2004 15:03
Date: Sat, 21 Aug 2004 15:03
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Raymond Martineau wrote: > On Mon, 16 Aug 2004 21:46:47 -0700, "Mark" <nospam@thanksanyway.org> > wrote: > >> "George M. Reagan" <georgeunderscorereagan@hotmail.com> wrote: >>> >>> Rename the opengl32.dll file in the quake directory. Ex: >>> opengl32.dll.orig >> >> I did that first thing after installing GLQuake, so the problem is >> elsewhere. Any other ideas what might be causing this? >> > > You could instead try running one of the Quake source ports. Here's > some links to get you started - some point to source ports, while > others are news sites aobut these ports. (Need to add some links > though.) > > > > Tenebrae: http://tenebrae.sourceforge.net/ > Quake Standards Group: http://www.quakesrc.org/ Thanks to you guys I now have the complete eQuake sets (9 files?) and just wondering before I start: don't I need to install Quake original first? Got that in the cd drive now... -- McGrandpa [AGQx]
Re: Quake 1 on XP Pro?
Author: Raymond Martineau
Date: Sun, 22 Aug 2004 01:46
Date: Sun, 22 Aug 2004 01:46
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On Sat, 21 Aug 2004 15:03:32 GMT, "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote: >Thanks to you guys I now have the complete eQuake sets (9 files?) and >just wondering before I start: don't I need to install Quake original >first? Yes, but make sure you patched the game to at least version 1.06 (if you shoot the lighting gun underwater and enter a state where you can't respawn, then you have 1.01. Other symptoms can be found by checking the 1.06 readme or various internet sites.)
Re: Quake 1 on XP Pro?
Author: McGrandpa
Date: Sun, 22 Aug 2004 12:07
Date: Sun, 22 Aug 2004 12:07
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Raymond Martineau wrote: > On Sat, 21 Aug 2004 15:03:32 GMT, "McGrandpa" > <McGrandpaNOT@NOThotmail.com> wrote: > >> Thanks to you guys I now have the complete eQuake sets (9 files?) and >> just wondering before I start: don't I need to install Quake >> original first? > > Yes, but make sure you patched the game to at least version 1.06 (if > you shoot the lighting gun underwater and enter a state where you > can't respawn, then you have 1.01. Other symptoms can be found by > checking the > 1.06 readme or various internet sites.) I've installed the eQuake final, got it set up, played in one episode a bit, and find it doesn't save my config settings. Hm. Also, I still need to patch the iD Quake, got that now :) You were right, you guys! It's GOOD looking, and I haven't even installed the hiqual texture pack yet. Will remedy these two shortcomings now :) Hey, wanna play??? -- McGrandpa [AGQx]
Re: Quake 1 on XP Pro?
Author: George M. Reagan
Date: Mon, 23 Aug 2004 00:38
Date: Mon, 23 Aug 2004 00:38
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You might want to try adding -width 1024 -height 768 onto the command line, or whatever your preference is. G. "Mark" <nospam@thanksanyway.org> wrote in message news:18ednd-QH7luvLzcRVn-qw@speakeasy.net... > I just installed Quake 1 and GLQuake on my XP Pro system. > When I run it, I get the Quake console screen (which isn't > accepting keyboard input.) I can hear the gameplay going on, > but I can't get out of th econsole and into the game. > > What do I need to get this working? > > Thanks > -Mark > >
Re: Quake 1 on XP Pro?
Author: Jazon D Molt
Date: Wed, 25 Aug 2004 15:03
Date: Wed, 25 Aug 2004 15:03
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"George M. Reagan" <georgeunderscorereagan@hellmail.com> wrote in message news:<rYSdnRms553hobTcRVn-sw@comcast.com>... > You might want to try adding -width 1024 -height 768 onto the command line, > or whatever your preference is. > > G. > > "Mark" <nospam@thanksanyway.org> wrote in message > news:18ednd-QH7luvLzcRVn-qw@speakeasy.net... > > I just installed Quake 1 and GLQuake on my XP Pro system. > > When I run it, I get the Quake console screen (which isn't > > accepting keyboard input.) I can hear the gameplay going on, > > but I can't get out of th econsole and into the game. > > > > What do I need to get this working? > > > > Thanks > > -Mark > > > > Try downloading WInQuake instead of GLQuake. That worked for me, I have been running Quakeworld and WInQuake all day today, ;-D. You can get WinQuake from here: http://www.fileplanet.com/files/80000/86882.shtml, and that should do it. Extract the .zip file into your QDirectory and run the WinQuake executable. That also allows you to take full advantage of your graphics performance. Hah - what irony. .running Quake under 1600x1200.
Re: Quake 1 on XP Pro?
Author: McGrandpa
Date: Wed, 25 Aug 2004 23:04
Date: Wed, 25 Aug 2004 23:04
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Jazon D Molt wrote: > "George M. Reagan" <georgeunderscorereagan@hellmail.com> wrote in > message news:<rYSdnRms553hobTcRVn-sw@comcast.com>... >> You might want to try adding -width 1024 -height 768 onto the >> command line, or whatever your preference is. >> >> G. >> >> "Mark" <nospam@thanksanyway.org> wrote in message >> news:18ednd-QH7luvLzcRVn-qw@speakeasy.net... >>> I just installed Quake 1 and GLQuake on my XP Pro system. >>> When I run it, I get the Quake console screen (which isn't >>> accepting keyboard input.) I can hear the gameplay going on, >>> but I can't get out of th econsole and into the game. >>> >>> What do I need to get this working? >>> >>> Thanks >>> -Mark >>> >>> > > > Try downloading WInQuake instead of GLQuake. That worked for me, I > have been running Quakeworld and WInQuake all day today, ;-D. > > You can get WinQuake from here: > http://www.fileplanet.com/files/80000/86882.shtml, and that should do > it. Extract the .zip file into your QDirectory and run the WinQuake > executable. That also allows you to take full advantage of your > graphics performance. Hah - what irony. .running Quake under > 1600x1200. Or get it here: http://www.quakeworld.net/main-files.html and all the other official Quake items.
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