Thread View: alt.games.quake
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3 total messages
Started by Shane D. Maudiss
Sun, 30 Nov 2003 08:47
Quake on C64 released
Author: Shane D. Maudiss
Date: Sun, 30 Nov 2003 08:47
Date: Sun, 30 Nov 2003 08:47
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Great programmers have finally coded a Quake version for the old C64. It´s very playable and supports accelerator cards and resolutions of up to 160*200.
Re: Quake on C64 released
Author: malberto
Date: Sat, 13 Dec 2003 05:23
Date: Sat, 13 Dec 2003 05:23
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Link, please. "Shane D. Maudiss" <shane_d_maudiss@yahoo.com> wrote in message news:eea3eba2.0311300047.22bedb70@posting.google.com... > Great programmers have finally coded a Quake version for the old C64. > > It´s very playable and supports accelerator cards and resolutions of up to 160*200.
Re: Quake on C64 released
Author: Proprclr
Date: Tue, 16 Dec 2003 19:17
Date: Tue, 16 Dec 2003 19:17
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"malberto" <m_albert@N.O.S.P.A.M.hotmail.com> wrote in message news:<qnxCb.379522$ao4.1268381@attbi_s51>... > Link, please. > > "Shane D. Maudiss" <shane_d_maudiss@yahoo.com> wrote in message > news:eea3eba2.0311300047.22bedb70@posting.google.com... > > Great programmers have finally coded a Quake version for the old C64. > > > > It´s very playable and supports accelerator cards and resolutions of up to > 160*200. Take a look at Driller for the Sinclair Spectrum
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