Thread View: alt.games.quake
1 messages
1 total messages
Started by Vicky Shrestha
Fri, 07 Nov 2003 14:46
X cursor hiding crosshair in quake2 and nvidia geforce2 mx
Author: Vicky Shrestha
Date: Fri, 07 Nov 2003 14:46
Date: Fri, 07 Nov 2003 14:46
33 lines
1749 bytes
1749 bytes
Dear all, I am using Redhat 9.0, Nvidia Geforce2 mx 64 MB and quake2 and I have this annoying problem . The 'X' pointer of X seems to hide the Crosshair of quake.so instead of seeing a small crosshair, I see a big bulky 'X' cursor overlaping the crosshair. This only happens if I use glx . In softx there is no such problem.I tried using _windowed_mouse 1 and _windowed_mouse 0, but that didn't help either. Does anybody knows how to get rid of that annoying 'X' cursor ontop of quake ? There is one more problem, I cannot set the resolution of quake from the video menu, it will stop responding. I have to manually edit the config file to make any changes to the video mode. My specs: Pentium 4 2.66 Ghz 512 MB Ram NVIDIA Geforce2 MX/64 MB Redhat 9.0 Kernel 2.4.21 NVIDIA Driver NVIDIA-Linux-x86-1.0-4496 XFree86 Version 4.3.0 quake2 3.20 for Linux Please help !!!! with regards, Vicky
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads