Thread View: alt.games.quake
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2 total messages
Started by LARRY ROBERTS
Thu, 13 Feb 2003 06:25
glquake: everything is wh
Author: LARRY ROBERTS
Date: Thu, 13 Feb 2003 06:25
Date: Thu, 13 Feb 2003 06:25
27 lines
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1627 bytes
FamilyNet Newsgate
-=> Quoting Allan Bruce to All <=-
AB> I have a laptop which I am trying to get glquake running on, so that
AB> I can play multilplayer with my desktop.
AB> Quake runs fine on the laptop, but running glquake everything is white
AB> - as if the textures are not being loaded. The gfx card is a basic sis
AB> chipset. Any suggestions?
AB> Thanks
AB> Allan
Make sure you have the newest driver for your card. Another thing
to make sure about is that you copied the opengl32.dll from your
c:\windows\system directory to the Quake directory. It will overwrite
the one that came with GLQuake.
Do you know what SiS graphics chip the notebook is using? If it is
pretty old, it may not have OpenGL compatability.
Larry.
.. Backup not found: (A)bort (R)etry (S)lap nearest innocent bystander.
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Re: glquake: everything is wh
Author: Shaggy
Date: Sat, 15 Feb 2003 03:28
Date: Sat, 15 Feb 2003 03:28
34 lines
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2259 bytes
On Wed, 13 Feb 2003 06:25:00 , "LARRY ROBERTS" <LARRY.ROBERT...@fmlynet.org> wrote: >FamilyNet Newsgate > > -=> Quoting Allan Bruce to All <=- > > AB> I have a laptop which I am trying to get glquake running on, so that > AB> I can play multilplayer with my desktop. > AB> Quake runs fine on the laptop, but running glquake everything is white > AB> - as if the textures are not being loaded. The gfx card is a basic sis > AB> chipset. Any suggestions? > AB> Thanks > AB> Allan > > > Make sure you have the newest driver for your card. Another thing > to make sure about is that you copied the opengl32.dll from your > c:\windows\system directory to the Quake directory. It will overwrite > the one that came with GLQuake. > Do you know what SiS graphics chip the notebook is using? If it is > pretty old, it may not have OpenGL compatability. > > Larry. Do not copy opengl32.dll from anywhere else to the quake directory simply delete opengl32.dll from the quake directory glquake will then use whatever drivers are installed for the video card copying opengl32.dll from windows\system will copy the ms opengl32.dll which uses software rendering. ,it won't use hardware 3d exceleration. you'll be handy capping the card severely you wont get the max fps. if all else fails then try using the above method
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