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Thread View: alt.games.quake
2 messages
2 total messages Started by am... Andrew Smith Wed, 04 Jan 1995 04:38
Look at VF2 and Killer Instincts for what Quake should look like.
#67
Author: am... Andrew Smith
Date: Wed, 04 Jan 1995 04:38
27 lines
1340 bytes
Look at Virtua Fighter 2 and Killer Instincts for what
Quake should look like. and networked...
with Internet Server running linux say...
16 or more people on-line at a time..

hmmm more like as many as the server can handle like Air Warrior.

SVGA graphics using 3D acceletrators like the Matrox Impression Card.


Virtua FIghter type of camera views.... hmmm

of course VR HMD compatible to Frote VFX-1 or whaever the current
releases are for VR stuff.


Well.

It could be quite the game.

On-line world building while players are in the game.
MUD+SVGA Heretic = approx. QUAKE.

--
|Andrew R. D. Smith - Carleton University Computer Science
|am...@freenet.carleton.ca                + Psychology
Re: Look at VF2 and Killer Instincts for what Quake should look like.
#68
Author: umba... Brian Bagnall
Date: Sun, 01 Jan 1995 14:48
6 lines
929 bytes
(Andrew Smith) writes:

>Virtua FIghter type of camera views.... hmmm

No way.  POV is the way to go.  I want to be there, not watching someone who 
is there.
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