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Thread View: alt.games.quake
5 messages
5 total messages Started by ShadowByte Wed, 17 Jan 1996 00:00
you guys are sad....
#2529
Author: ShadowByte
Date: Wed, 17 Jan 1996 00:00
51 lines
3889 bytes
Most of you sit there waiting for Quake because ID has hyped it up so 
much that you have no choice... OH GOD DOOM IS GONE! ACK! MUST KILL 
SOMETHING" have you ever considered other games out there that will beat 
Quake no problem or at least match it? think about this fer a min.. Doom 
comes out.. then Doom2.. the heretic, then hexen... Hmmm 5 games with 
all the same coding but different levels characters sound and times when 
you fight... now Quake... THINK ABOUT THIS HARD! ID has been saying 
since early last year HEY PEOPLE! HEARZ WHAT WE GOT GOING NOW to be 
releaced in the fall... no wait... the beginning of winter,, er 
Christmas... Umm hold a sec.. okok my 96'... ok well maybe march... 
DEfinatly by summer!... all in the while other game companies are 
creating games just like it... its not that ITS is going to be a better 
game or that the company i work for has the same thing only 100 players 
(3000 over the internet) or that "ID" is comming out with quake... its 
all a race to introduce the market first... what the hell do you think 
would have happened if lets say Dynamix (after dropping off the face of 
the earth after A-10 Tank killer) came out with something like doom... 
and then followd up with the sequils... you dont think you would not be 
worshoping them? lastly ill tell you a little secret about Quake ITS and 
my game... Quake has polygon characters yes... so does ITS and our 
game... quakes levels are real true 3d well so are the rest... quakes 
got a hammer.... its has like a Staff.. ours has gattling guns and 
bionic weapons... Quake will be modem/network ITS? maybe ours 100 player 
modem (a HUB you call and play with up to 100 people online) 
/modem/network/ 3000 people internet play... but hears the interesting 
part we have been working with polygon characters for 2 years now.. 
quake will probably have pre animated characters (IE they get hit the 
same way... they die the same way over and over) same with ITS... our 
game... our characters have real time kenismatics (IE when you walk it 
actualy takes angels and force to move polygons based on how fast you go 
and where in real life they can move) thus eliminating a leg going 
through a stair when yer walking up or yer arm clipping through a 
wallyer standing close to... yours actualy takes polygons and moves them 
as if they were solid objects in a real room.... we also have BONE 
structuring where if i hit yer leg and trip you your body falls with it 
if your off balance but yer arms dont like bend forward or nothing they 
would react the same as a REAL person falling... now i could go ON and 
ON on why OUR game is better then quake but there is no use because 
quake will be out first (well maybe) but ill tell ya its not what game 
is the best its which one comes out first and who follows them... sorry 
to tell ya this ID but you DONT lead the market because of doom... you 
may be well known but they market does not base itself around your 
games... i mean a DEMO group not evan a companie is making a game that 
stands up to yours and its their FIRST game... think about it guys... ID 
is a name like PENTIUM... just because it says PENTIUM on the chip does 
not make it better then everything elce out there!

	now i hope you have fun with quakes characters that do the same 
thing over and over like thay did in doom... but keep inmind ganes that 
are comming out that are actualy using SOLID characters  will be better 
then quake.... and you all know it...
Re: you guys are sad....
#2530
Author: dri... Dave Riller
Date: Thu, 18 Jan 1996 00:00
39 lines
1916 bytes
ShadowByte <agre...@direct.ca> wrote:

>Most of you sit there waiting for Quake because ID has hyped it up so 
>much that you have no choice... OH GOD DOOM IS GONE! ACK! MUST KILL 
>SOMETHING" have you ever considered other games out there that will beat 
>Some more mindless chatter deleted...

Dude,

Wake up and smell what you are shoveling.  Save it for your games' own
newsgroup.  You are truley arogant and with out logic.  You are as a
result, very ignorant and shouldn't be in here saying this crap.  This
newsgroup is not about your game.  People come here to talk about
Quake, not some game that your company is making which no of us has
ever heard of or seen.  ID must intimidate the shit out of you...

Generally speaking, 99% of the people on this newsgroup are ID fans.
They are fans because the ID makes great games.  This is supported by
the fact that Doom has been estimated to have been installed on over 7
million machines, even out-doing Windows.  Doesn't this say something
to you?  In other words, ID has a clue as to what makes a great game.
Also, you point out that ID made Heretic and Hexen.  No, Raven made
them, ID supplied the engine.

ID never had to run around to other game newsgroup and knock them in
order to win their interest.  A good game sells itself.  If your game
is so cool, we will like it, as will millions of others.  So get out
of here until that happens.

-Dave

BTW, >You< are truley sad.



| Dave Riller
| MSI Software
| dri...@msisoft.com (work)
| dri...@msn.com (personal)
Re: you guys are sad....
#2531
Author: ShadowByte
Date: Thu, 18 Jan 1996 00:00
17 lines
817 bytes
Ian wrote:
> 
> 365 days a year x 24 hours per day = 9100 hours per year
> 
> 910000 hours per century, call it 1 million
> 
> 7 million copies of doom
> 
> average time per copy at least 10 hours?
> 
> 7000 man years of doom playing.
> 
> What will Quake consume?
> 
> Who is Sig as he appears to sign everyones e-mail?

what the hell r u babling about?
Re: you guys are sad....
#2532
Author: ga... Gala
Date: Thu, 18 Jan 1996 00:00
46 lines
3053 bytes
ShadowByte <agre...@direct.ca> wrote:

>for one i never said i worked wor ID nor would i want to... I also did not say our game will be 
>better... what i did say is that OUR GAME IS MORE ADVANCED then quake By far more.... and that 
>there was directed to all thoes people who are whining that quake is the best because of the 
>polygonal characters... and how cool they are... all my point was is they are not new... and 
>quake will not (ok will most likely not) have the same real time kenismatics we do.... thats 
>something that takes ALLOT of time to program... as for gameplay i agree with you 100% a game 
>could be fully 3d holographic and interavtive but if the gameply sux then the game pretty much 
>sux... as for our game we have been working on it for 2 years and are just now starting to 
>program the actual game itself... because we did not wanna jump into the market with some new 
>technology or way of programming and not know squat about it... i just hope quake is as good as 
>everyone is hyping it up to be because if it does not squirt reall blood out of my diskdrive i 
>will be disapointed..... All im saying here people is dont wrap yerself up so much in one game 
>try something new... as to the guy whoes whining... "I NEED SOMETHING TO PLAY" its called 
>descent.. or mechwarrior... or warcraft 2 or anyother one of the 300 games out there

As Butthead would say: "Blah blah BLAH, 'our game is more advanced',
blah bleah blah 'I need something to play', blah blah"... :)

OK...

A.  Your game is NOT more advanced.  There is no way in hell it could
be.  Sorry.  And if it was, there is no way it could be as fast as
id's.  (Unless you paid Carmack and Abrash very obscene amounts of
money, or you guys were these awesome boy geniuses who only had flaws
in grammar.)

B.  You didn't list the other reasons Quake will rawk.  The way it
will focus on multiplayer, the 3D environment, the EDITING!!! (QuakeC
etc), the control, the speed, the art quality, the atmosphere...

C.  As to why we always go back to DOOM instead of playing other
games, all of the other games are missing something.  Descent's
control is slow and there's no blood.  Mechwarrior's control severely
suffers.  Warcraft 2 and C&C are a completely different genre (and
these ARE extremely fun to play, but they just aren't -action- games).
I am talking about multiplayer here; single player is fun for about a
week, then it gets old quick.

D.  Get some decent PR, English lessons, and -screenshots-.

--

-Gala- ga...@cris.com
"Even mindless violence is boring today." - Vyv, The Young Ones
Re: you guys are sad....
#2533
Author: li... Limabone
Date: Fri, 19 Jan 1996 00:00
1 lines
464 bytes
Damn that was an impressive message! Two full pages and only one sentence.
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