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Thread View: alt.games.quake
1 messages
1 total messages Started by ad... Adam Loper Tue, 09 Jan 1996 00:00
Quake requirements
#2105
Author: ad... Adam Loper
Date: Tue, 09 Jan 1996 00:00
9 lines
832 bytes
At which point, do you suppose, will game requirements surpass hardware? I 
mean, it sorta happens right now, with 486's being nearly worthless already as 
far as game companies are concerned. Is it possible that Quake will require a 
Pentium 233 or something? I mean, what about game design, versus flash and 
bells. I understand that if some of that weren't important, we'd all be 
playing text adventures still, but at which point will the focus be on the 
game and not the super-code?

Adam Loper
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