Thread View: alt.games.quake
2 messages
2 total messages
Started by rudy... Rudy Wilkinson
Mon, 08 Jan 1996 00:00
Quake Requirements
Author: rudy... Rudy Wilkinson
Date: Mon, 08 Jan 1996 00:00
Date: Mon, 08 Jan 1996 00:00
5 lines
572 bytes
572 bytes
Has anybody heard what the minimum requirements will be for this puppy? I have a 486 DX2/66 with 8 megs ram, and i am praying every night that my computer will be able to handle this game :) Someone make a post of the requirements or feel free to mail me.
Re: Quake Requirements
Author: Emre Yucel
Date: Mon, 08 Jan 1996 00:00
Date: Mon, 08 Jan 1996 00:00
15 lines
1080 bytes
1080 bytes
rudy...@infinet.com (Rudy Wilkinson) wrote: > > > Has anybody heard what the minimum requirements will be for this > puppy? I have a 486 DX2/66 with 8 megs ram, and i am praying every night > that my computer will be able to handle this game :) Someone make a post > of the requirements or feel free to mail me. > > Quake will run fine on your computer. Nothing to worry about. How fast? Well, probably like Doom on a 486SX/33 with 8 Megs. In terms of memory, Quake will not require much more than Doom. But, more speed will be necessary to acheive good frame rates. Try a Pentium 75 or above. But in few words, Quake WILL work on your computer.
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads