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Article #679

Re: WANTED ! Dead or Alive: 3d editors for DOOM graphics

#679
From: se... Peter Kretschman
Date: Wed, 21 Jun 1995 00:00
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In article <DAFx...@actcom.co.il>, tomer <tom...@shani.net> wrote:
>hi there,
>
>i'm interested to know, what 3d editor are you using for creating
>your DOOM graphics ?
>
>

Heh... actually, we didn't use _any_ 3D CAD progs to make our patch.  
Just a regular old windows paint program (not the generic one... 
something from Aldus, I think?).  Aaron drew the weapons and the portrait 
all by himself... and, as he tells me, it was murder!  Anyhow, if we were 
to actually go so far as to change any enemies or the player character 
graphics, we'd probably use our copy of 3D Studio.  Problem is, we don't 
have much experience creating meshes.  Oh well.

BTW, Aaron told me that a fellow anime fan had told him about Boomer 
meshes for 3D studio floating around on the 'net somewhere.  Do any 
exist, and if so, where can we find 'em?  I don't suppose there'd be any 
for the hardsuits also?

-Seeya,

-- 
-PK
(Email se...@grfn.org)
"Live fast, die young, leave a fat, bloated, ugly corpse."
							-Tom Servo, MST3k
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From: se...@newsserv.grfn.org (Peter Kretschman)
Subject: Re: WANTED ! Dead or Alive: 3d editors for DOOM graphics
Date: 1995/06/21
Message-ID: <3s9k8s$mvk@freenet.grfn.org>
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references: <3s20aj$hke@freenet.grfn.org> <3s20kj$hqi@freenet.grfn.org> <DAFxw3.rK@actcom.co.il>
organization: Bethany Christian Services
newsgroups: rec.games.computer.doom.misc,rec.arts.anime,alt.fan.bgcrisis,rec.games.computer.doom.playing,alt.games.doom,alt.games.quake
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