Article View: alt.games.quake
Article #74517multiplayer quake
From: Allan Bruce
Date: Sat, 15 Feb 2003 21:48
Date: Sat, 15 Feb 2003 21:48
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1385 bytes
I am having problems setting up a multiplayer game. I can set it up fine for my LAN at home, but the trouble is when setting it up over the internet. I have a router (ADSL) which uses NAT and I can set up port forwarding. I tried to forward ports 26000 on TCP and UDP and then setup a game, but nobody can connect to me, can anyone help? Do I need to add more ports for forwarding? Or is it not possible? Thanks Allan
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.freenet.de!news.shlink.de!news.tng.de!dnewsfeed03.dtm.ops.eu.uu.net!dnewsifeed00.dtm.ops.eu.uu.net!bnewsifeed02.bru.ops.eu.uu.net!lnewspost00.lnd.ops.eu.uu.net!emea.uu.net!not-for-mail From: "Allan Bruce" <all...@REMOVEdsl.pipex.com> Newsgroups: alt.games.quake Subject: multiplayer quake Date: Sat, 15 Feb 2003 21:48:43 -0000 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Lines: 12 Message-ID: <3e4eb5c4$0$6265$cc9e4d1f@news.dial.pipex.com> NNTP-Posting-Host: 81-86-138-199.dsl.pipex.com X-Trace: 1045345732 news.dial.pipex.com 6265 81.86.138.199 X-Complaints-To: ab...@uk.uu.net MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit