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Article #851Re: DAGGERFALL demo sucks! What a mess!!!
From: hil... Charlie Hills
Date: Tue, 21 Nov 1995 00:00
Date: Tue, 21 Nov 1995 00:00
63 lines
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3229 bytes
In article <48qktj$p...@Venus.mcs.com>, got...@MCS.COM (Igne Natura Renovatur Integra / LET'S FUCKIN' BURN) wrote: >[snip] >about every time a sound effect is played back. And the sounds themselves >seem to be low quality, probably 8-bit 11khz. Come on, it's 1995 lets see >some 16-bit sound. The sound effects are very bad and I am a sound purist >so if this stuff isn't fixed before the game is released I probably will >not be buying it. Music, however, sounds VERY good. I'm happy about that. I would assume the use of 8-bit 11kHz audio would be to save space. LOTS had to be cut from the preview to make it reasonably sized for dl-ing, etc. >I played the demo dungeon for a few minutes and quickly became bored. Well, what do you expect considering you've only seen probably 1/500th of the whole thing? >The game >is SLOW (I have a P133 for chirstsakes), the sound sucks, it's buggy, the >monsters I have seen so far look pretty lame. And if that isn't bad enough.. Try tweaking. It's possible to get good performance; there are lots of good suggestions for getting it to run well. As far as lame monsters, this too is due to LOTS being cut for the preview. Monster AI would have made the preview too large. >after a few minutes of playing, the game promptly crashes on me and I get a >whole bunch of tech garbage about "light sourcing" or something. Bleh. I can >A >find no redeeming qualities at all in this demo. I've had crashes too, but this is again due to this being a hacked up version of a huge game at least three months before release. The point of having the preview was just that: pre=before and view=see. You're getting a (VERY) small sneak peek at what's coming. It gives you a basic idea of the 3D/graphics/gameplay/etc and that's it. Of course the demo all by itself would be a lousy pointless game. No one said it was supposed to be a complete, bug-free, optimized, full-blown CRPG. > >Maybe I am the only one with these problems, but I seriously doubt it. If I am >the only one, I apologize... it could be a great game if it wasn't so messed >up. The sound clicks and pops really bug me1!! Argh!! > > >-Aaron Yes, it could be a great game. And I think it WILL be. Now let's let Bethseda get back to work. :) Charlie Hills hil...@phibred.com or 7400...@compuserve.com Still can't figure out why I like the following: ------------------------------------------------------------------------------ "You Remind Me Of The Babe. what babe? The Babe With The Power. what power? The Power Of Voodoo. who do? You Do! do what? Remind Me Of The Babe." ------------------------------------------------------------------------------
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From: hil...@phibred.com (Charlie Hills) Subject: Re: DAGGERFALL demo sucks! What a mess!!! Date: 1995/11/21 Message-ID: <48t3ic$ejs_001@hillsc.phibred.com> X-Deja-AN: 119938925 sender: ne...@phibred.com (USENET News System) references: <48qktj$phm@Venus.mcs.com> organization: Pioneer Hi-Bred International, Inc. newsgroups: comp.sys.ibm.pc.games.rpg,alt.games.quake MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit