Article View: alt.games.quake
Article #76355Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
From: jam... James Reedy
Date: Wed, 18 Jun 1997 00:00
Date: Wed, 18 Jun 1997 00:00
34 lines
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2662 bytes
: On 12 Jun 1997, Neil Harrington wrote: : > Bill Newton <Bi...@notwen.demon.co.uk> wrote in article : > <daS67JAr...@notwen.demon.co.uk>... : > > In article <01bc750e$7441ea00$5af62581@dferner>, "Daniel P. : > > Ferner" <dfe...@concentric.net> writes : > > >That's not true, just because the numbers (2000) change, that doesn't : > mean : > > >100 (or 1000) years have gone by. We don't hit that mark until Midnight : > > >Dec 31 2000. The start of the new century and millenium. : > > : > > As I understand things a 'Millenium' is a span of a thousand years. : > > Does it not follow therefore that we shall be celebrating our ENTRY : > > into the second Millenium immediately after midnight on 31st : > > December 1999? : > Nope. : > In the first place, we are already in the second millennium. We have been : > for nearly a thousand years. : > There was no year zero, so the first millennium ran from the year 1 to the : > year 1000 *inclusive*. That is, the first millennium wasn't finished until : > the year 1000 was finished. The second millennium then started, on the : > first day of 1001. : > The next millennium will be the third, and it will begin on Jan. 1, 2001. : > I'm sure millions of people will be enthusiastically ringing in the "new : > millennium" at midnight, Dec. 31, 1999. They'll all be a year early, and : > probably half of them still won't understand this even when it's explained : > to them. : > : > Neil And then they get to do it all again the next year - sounds like a good plan to me. cheers
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From: jam...@psd.com.au (James Reedy) Subject: Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?" Date: 1997/06/18 Message-ID: <5o7if1$nu@psdcomms.psd.com.au> X-Deja-AN: 249288340 References: <339ade10.4630363@news.tiac.net> <339afb04.5853121@news.hol.gr><339c3101.1474150@news-s01.ny.us.ibm.net><01bc750e$7441ea00$5af62581@dferner> <daS67JArUInzEwO4@notwen.demon.co.uk> <01bc773e$7b8ac160$d5db0a26@elnnharrington> <Pine.A41.3.95b.970615085037.25804A-100000@dante07.u.washington.edu> Followup-To: comp.sys.ibm.pc.hardware.chips,comp.sys.ibm.pc.hardware.video,alt.games.quake,alt.games.duke3d,alt.games.mechwarrior2,alt.games.descent,comp.sys.ibm.pc.games.strategic,alt,recipes.babies,alt.games.redalert,chile.futbol Organization: Prometheus Software Newsgroups: comp.sys.ibm.pc.hardware.chips,comp.sys.ibm.pc.hardware.video,alt.games.quake,alt.games.duke3d,alt.games.mechwarrior2,alt.games.descent,comp.sys.ibm.pc.games.strategic,alt,recipes.babies,alt.games.redalert,chile.futbol MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit