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Article #76180

Re: quake and doom kick ass

#76180
From: MICHAEL BELCHER
Date: Wed, 05 Feb 1997 00:00
64 lines
2867 bytes
-- 
===========================================================================
Title                   : MBELCHER.WAD - MIKE BELCHER'S DOOM2
Date Finished           : NOVEMBER-1996
Author                  : MIKE BELCHER
Email Address           : MBEL...@IX.NETCOM.COM
Other Files By Author   : ----------------------
Misc. Author Info       : I AM A ELECTRONICS AND PROGRAMMING STUDENT
                          I DID THIS FOR FUN...............
Description             : YOU ARE STRANDED ON PLANET MORBUS .. YOUR GOAL
                          IS TO MAKE IT BACK TO EARTH...
Additional Credits to   : ME
===========================================================================
* Type of DOOM or DOOM II file*

(Choose One)
New level WAD           : Yes  - 7 LEVELS
Sound PWAD Only         : No REPLACED ALL
Music PWAD Only         : No SOME
Graphic Addon Only      : No REPLACED ALL
Dehack Patch Only       : No (version required)
..LMP Only               : No
Other                   : No (describe)
Required To Have In Dir : NO

* Play Information *

Map #                   : Map 1 THRU 7   (For DOOM II only)
Episode and Level #     : ExMx (,ExMx,...)
Single Player           : YES
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Music               : Yes
New Graphics            : Yes
Demos Replaced          : 

* Construction *

Base                    : New level from scratch
Build Time              : WHO KNOWS 
Editor(s) used          : WADED183 - WINTEX
Known Bugs              : NONE
May Not Run With...     :


You may do whatever you want with this file.


P.S  JUST GIVE ME A LITTLE CREDIT SOMEWHERE OK.....

* Where to get this WAD *

FTP sites:

BBS numbers:

Other:



yes they do
Technical Details
Message-ID: <32F90738.1ADA@ix.netcom.com>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <01bc00eb$871d7320$ae9431cf@jlsjkw.flinet.com> <01bc0303$a498e500$280e3ccc@p5> <32DDA595.3368@erols.com> <01bc04f5$70b5ea00$91bcaacc@mikebru.sunlink.net> <32e3761b.1814941@news.usit.net> <01bc06eb$14a26700$5a5f0e26@john-vann> <32E3F004.726E@ihug.co.nzREMOVECAPS> <32e9af2c.7186865@news.map.com> <01bc1376$3a0b0280$125f0e26@john-vann> <5da9q6$hgd@news.htp.net> <32f90481.2980010@news.usit.net>

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From: MICHAEL BELCHER <mbel...@ix.netcom.com>
Subject: Re: quake and doom kick ass
Date: 1997/02/05
Message-ID: <32F90738.1ADA@ix.netcom.com>
X-Deja-AN: 214706655
references: <01bc00eb$871d7320$ae9431cf@jlsjkw.flinet.com> <01bc0303$a498e500$280e3ccc@p5> <32DDA595.3368@erols.com> <01bc04f5$70b5ea00$91bcaacc@mikebru.sunlink.net> <32e3761b.1814941@news.usit.net> <01bc06eb$14a26700$5a5f0e26@john-vann> <32E3F004.726E@ihug.co.nzREMOVECAPS> <32e9af2c.7186865@news.map.com> <01bc1376$3a0b0280$125f0e26@john-vann> <5da9q6$hgd@news.htp.net> <32f90481.2980010@news.usit.net>
organization: Netcom
x-netcom-date: Wed Feb 05  4:38:14 PM CST 1997
mime-version: 1.0
reply-to: mbel...@ix.netcom.com
newsgroups: alt.games,alt.games.command.and.conquer,alt.games.command-n-conq,alt.games.dark-forces,alt.games.descent,alt.games.doom,alt.games.mechwarrior2,alt.games.quake,alt.games.simcity2000.SimPosium,alt.games.
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