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Article View: alt.games.quake
Article #75570

Re: Playing Multiplayer

#75570
From: George M. Reagan
Date: Thu, 14 Sep 2006 20:12
49 lines
2779 bytes
The server should be setup with a map cycle or at least a starting map.  The 
client should automatically be started in the game at the choosen map. 
Recheck your setup.  If your game is public, send me the IP address and I 
will try to connect.

Also, what program did you choose to run a quake server with?  QuakeWorld or 
a source port?

G.

"Deon" <dwen92@gmail.com> wrote in message 
news:1158124916.444245.122150@p79g2000cwp.googlegroups.com...
> Thanks I found _almost_ everything I need:
>
> When I go to join game, then enter the IP of the server, it says
> 'Connection Accepted'
> then what do I do? :s
>
> -D
> George M. Reagan wrote:
>> This might help:
>>
>> http://www.quaketerminus.com/
>>
>> http://planetquake.gamespy.com/
>>
>> G.
>>
>> "Deon" <dwen92@gmail.com> wrote in message
>> news:1158021676.054079.259820@p79g2000cwp.googlegroups.com...
>> > Hi,
>> >
>> > a few years ago i played Quake I multiplayer, It was fun and all, but
>> > for whatever reason I don't have it anymore (different computer
>> > perhaps).
>> >
>> > Thing is, for the life of me I can't remember how to set it up.
>> > I know you have to download a patch and edit something.. or am I on the
>> > wrong track :s
>> > Also: where can I find a list of Quake Servers.
>> >
>> >
>> > Please help :)
>> >
>> >
>> > Thanks
>> > Deon
>> >
> 
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From: "George M. Reagan" <georgeunderscorereagan@hellmail.org>
Newsgroups: alt.games.quake
References: <1158021676.054079.259820@p79g2000cwp.googlegroups.com> <6_KdnWlI97mzLpvYnZ2dnUVZ_vadnZ2d@comcast.com> <1158124916.444245.122150@p79g2000cwp.googlegroups.com>
Subject: Re: Playing Multiplayer
Date: Thu, 14 Sep 2006 16:12:19 -0400
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