Article View: alt.games.quake
Article #75350Re: Q4: Buggy and annoying...
From: ScratchMonkey
Date: Sun, 23 Oct 2005 17:07
Date: Sun, 23 Oct 2005 17:07
23 lines
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2577 bytes
Doomy22 <doomy22@incorrect.address.invalid> wrote in news:OfidnTk5QZ6wDMbenZ2dnUVZ8qmdnZ2d@eclipse.net.uk: > The squad AI frequently leaves you being blocked from your path by > members of your team - in one case this was in a doorway (with the door > half closed, showing clipping artifacts) so there was no way to progress > other than loading a previous save point. Dimwit Morris kept running out and getting himself killed with his charges or blocking my retreat when I was trying to find cover. One feature I liked with the squad AI in HL2 was that I could point somewhere and say "go there!" and they'd go park it for a little while while I took care of the baddies. But there's no way to give directions in Q4. > The Tram level (this is what made me uninstall) can become impossible to > complete. I made the mistake of using the DM gun on the horde of aliens > outside the robot room that repairs the tram tracks. I'm not sure if I've seen this. I'm in a boss level following two silver spiders and a Strog Krusty the Clown and don't know if anything comes after that or if that's the final level.
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Newsgroups: alt.games.quake
Subject: Re: Q4: Buggy and annoying...
From: ScratchMonkey <ScratchMonkey.blacklist@sewingwitch.com>
References: <OfidnTk5QZ6wDMbenZ2dnUVZ8qmdnZ2d@eclipse.net.uk>
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