Article View: alt.games.quake
Article #75308Re: A few questions about glQuake in Windows XP...
From: McGrandpa
Date: Sat, 05 Nov 2005 14:57
Date: Sat, 05 Nov 2005 14:57
52 lines
3377 bytes
3377 bytes
"Bill M." <wbmcl@removexcite.com> wrote in message news:Xns97051BCA6FAD9wbmclexcitecom@216.196.97.131... > "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in news:SwUaf.62569 > $Bf7.21713@tornado.texas.rr.com: > >> http://qw.fragzone.se/ > > What timedemo do you get with your computer? I too have an AMD 64 2 > gigahertz, 512 DDR, GeForce 6800. At 1280, I get 59.8fps. > > Bill M. Timedemo in Quake 1??? If you're running a DEMO file for Q1 then I also need to run the same one. Um, hang on (this will be a bit of fun! ) )........ [still hangin on there?] OK, on both running systems, using GLQuake 0.97 (Quake 1.09), in 1280x1024-16 bpps (32bpp is not available in high resolutions evidently). Here's what I have done since the release of Quake Full version. I run the game, select New Game (you will be in the start room with shotgun and facing the 3 halls of difficulty levels), drop the console, type in TIMEREFRESH [enter], the view spins around, and here are the figures: The P4 got 244.126574 fps. The X2 got 754.654071 fps. Specs: P4= 478fc2 P4 3.0E (Prescott, 1m L2, 800fsb, HT), GA8-IPE1000-G (ICH5 chipset), 4 x 512meg PC3200 in dual channel, PNY GF4-Ti4600-128 w/nvidia 53.03 drivers, TB Santa Cruz, XP Pro SP2. X2= AMD Athlon 64 X2 4800+, ( E6,Toledo,90nm,L2-1MBx2, 2000mHz system bus), GA K8NS Ultra-939 (nForce3 Ultra chipset), 2 x 1gig PC3200 in dual channel, eVGA 6800GT (AGP8X) w/nvidia 77.77 drivers, onboard nVidia 8ch sound, XP Pro SP2. The fastest the P4 did even with the 6800GT was 247 fps, and I was kinda proud of that. Now, I have the X2 but haven't run Quake on it yet. I almost crapped myself a few minutes ago when I actually ran GLQuake for the first time on the X2. Over 750fps!!!!!!!!! :o))) LOL! WOW! Your TIMEREFRESH results should be fairly high also. Turn off VSYNC in the nvidia driver control panel. McG.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!news.rr.com!tornado.texas.rr.com.POSTED!53ab2750!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.quake References: <1129665851.728331.244430@z14g2000cwz.googlegroups.com> <Xns9701A0AE183B4wbmclexcitecom@65.24.3.135> <TNS9f.45361$Bf7.33138@tornado.texas.rr.com> <Xns97027368AA1Cwbmclexcitecom@65.24.3.139> <qQfaf.49335$5e4.38979@tornado.texas.rr.com> <Xns9702F36362812wbmclexcitecom@65.24.3.143> <R4Maf.2130$te3.33926@typhoon.sonic.net> <SwUaf.62569$Bf7.21713@tornado.texas.rr.com> <Xns97051BCA6FAD9wbmclexcitecom@216.196.97.131> Subject: Re: A few questions about glQuake in Windows XP... Lines: 54 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Original Message-ID: <oL3bf.73623$GQ.24723@tornado.texas.rr.com> Date: Sat, 05 Nov 2005 14:57:24 GMT NNTP-Posting-Host: 70.114.225.125 X-Complaints-To: abuse@rr.com X-Trace: tornado.texas.rr.com 1131202644 70.114.225.125 (Sat, 05 Nov 2005 08:57:24 CST) NNTP-Posting-Date: Sat, 05 Nov 2005 08:57:24 CST Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit