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Article #75261

Re: Strange Easter Egg in Quake II! WTF is it???

#75261
From: McGrandpa
Date: Tue, 02 Aug 2005 11:15
64 lines
4048 bytes
"rjdriver" <rjdrivers@cox.net> wrote in message
news:c9AHe.54612$rb6.26958@lakeread07
> "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in message
> news:IUwHe.92814$X76.12690@tornado.texas.rr.com...
>> "rjdriver" <rjdrivers@cox.net> wrote in message
>> news:Cz8He.54314$rb6.31@lakeread07
>>> "EvilBill" <quake2livesGETLOSTSPAMMERS@gmail.com> wrote in message
>>> news:Kj2He.14521$YL5.12543@newsfe2-win.ntli.net...
>>>> Cy Edmunds <cedmunds@spamless.rochester.rr.com> typed as if
>>>> devouring a plate of spoo:
>>>>> "Shinnokxz" <shinnokxz@charter.net> wrote in message
>>>>> news:xHSGe.5275$c63.699@fe05.lga...
>>>>>> Ah, I think I may have found it.
>>>>>>
>>>>>> "A Hall Displays Secret Snapshots In Boss's House / Brandon
>>>>>> James & John Carmack."
>>>>>>
>>>>>> Which apparently refers to the secret hallway under the final
>>>>>> boss' arena that shows various stuff about iD programmers and
>>>>>> stuff. I can't wait to see it :D
>>>>>>
>>>>>> --
>>>>>> Cory "Shinnokxz" Hansen - http://www.coryhansen.com
>>>>>> Life is journey, not a destination. So stop running.
>>>>>
>>>>> That's one story. Another is that it means: "American Hasn't Done
>>>>> Shit Since I've Been Here", presumably a reference to American
>>>>> McGee who worked there at the time.
>>>>
>>>> And oddly enough, it wasn't too long afterwards that he didn't work
>>>> there any more... LOL
>>>>
>>>
>>>   He did do one great thing - created the DM map that all railers
>>> hated and most 56kers loved:  Tokay's Towers.  That level was a
>>> great ping equalizier. There wan't anywhere in the map you could be
>>> where there wasn't a nearby way to either jump off a platform or
>>> jump on an elevator to get away from an HPB.  Ahhh.......the good
>>> old days of 300 ping, and getting stuck on door moldings and slanted
>>> walls.......and not knowing how to change my crosshair.
>>>
>>> Bob
>>
>> But ya knew how to hook, right?  ;)
>> McG.
>>
>
>   The hook was an interesting toy, bit I never adopted it for DM play.
> Call me a purist, but I always though it completely negated the
> mapper's intentions.  Why bother with stairs, ramps, ladders,
> elevators - the hook made them all superfluous.  It was fun -
> but......
> I'm probably going to get slammed for this, but that's how I viewed
> the hook.
>
> Bob

It was a neat toy, and useful.  I started using it with Quake CTF.  It 
was use it or get fragged faster.  It was fun.  There are maps where 
it's pretty obvious that using the hook was intended.  In both Quake and 
Quake2.  Even some of id's own maps were designed with the hook in mind 
:)  There are a few things you simply can't get to without it.   It was 
just another tool, that's all.
McG. 
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From: "McGrandpa" <McGrandpaNOT@NOThotmail.com>
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Subject: Re: Strange Easter Egg in Quake II! WTF is it???
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