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Article #75237

Re: Is compiled version of Quake Available for d/l?

#75237
From: Matthew Vaughan
Date: Fri, 17 Jun 2005 00:13
35 lines
2725 bytes
"Raymond Martineau" <bk039@ncf.ca> wrote in message 
news:6bjea1p477v2ho91uhbqtv0orvtdj8ae1a@4ax.com...
> On Tue, 7 Jun 2005 19:49:02 -0500, "Ray Miller" <no@mail.com> wrote:
>
>>Since the Quake I source code is available for free download from ID
>>software's website (and Quake II for that matter), is the compiled version
>>of Quake I available to download?
>>
>
> Unmodified Quake I?  Not to my knowledge offhand.

Of course it is: id has the last official version (1.06) available 
(http://www.idsoftware.com/), as well as QuakeWorld 
(http://www.quakeworld.net/), GLQuake, etc. (look in 
ftp://ftp.idsoftware.com/idstuff/) Of course, none of these include the 
game's data files. You can get the demo (first episode of 4), but for the 
whole game you need to pay (there is an online download, but the price is 
exorbitant - US$25!!!).

> Usually, you need to look for packages such as "QuakeForge", or 
> "Tenebrae".
> There have slight differences, but have the advantage of additional
> features without compromizing the original game.
>
> Plenty can be found here:  http://wiki.quakesrc.org/index.php/Engines
>
> If you want, you could ask a person that you know that has compiled such a
> version.  (You'll get the source code with the binary - it's the only way
> it may be legally distributed.)

You may also want to try fuhquake (http://www.fuhquake.net/) or the equake 
package that also includes it and lots of other useful stuff (such as the 
All-Seeing Eye and various handy utilities), including some levels 
(http://equake.quakeworld.nu/) 
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Reply-To: "Matthew Vaughan" <matt109@NOSPAM.hotmail.com>
From: "Matthew Vaughan" <matt-no-spam-109@NOSPAM.hotmail.com>
Newsgroups: alt.games.quake
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Subject: Re: Is compiled version of Quake Available for d/l?
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