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Article #75140

Re: ...What a waste.

#75140
From: David Seiver
Date: Thu, 20 Jan 2005 11:16
26 lines
2455 bytes
On Wed, 19 Jan 2005 21:27:02 -0600, "john graesser" <grae...@tca.net>
wrote:

>
><ro...@telus.net> wrote in message news:41ee93c0.1379835@news.telus.net...
>> On Tue, 18 Jan 2005 18:29:40 -0500, SnoopJeDi
>> <snoopjediH...@comcast.net> wrote:
>>
>> >The quality of a game is directly proportional to the amount of work put
>> >into the game.
>>
>> Definitely not true, as the contrast between a classic like Tetris and
>> some horrible cowflops like MOO 3 and HOMM 4 proves.
>
>All in the eye of the beholder, I can stand to play tetris about 3 seconds
>before I am bored out of my mind, Moo3 and Homm4 might last at least a
>minute longer.
>

As far as I've played this game, it's just classic Half-Life with
better graphics. Run and shoot, run and shoot. Yes, there is better
charcter animation, with the fully articulatred models, and the real
word dynamic properties for the inanimate objects, and the photoreal
textures for facial features of the avatars, but as far as character
interaction and AI are concerned, it's all old stuff. Of course I'm
only in the 4th chapter so I'm assuming it will get better. We'll see.
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From: David Seiver <No...@bizniss.net>
Newsgroups: alt.binaries.games.command-n-conq,alt.games.diablo,alt.games.diablo2,alt.games.doom,alt.games.half-life,alt.games.half-life.counterstrike,alt.games.quake
Subject: Re: ...What a waste.
Organization: Loyal Order of Mikey Bashers
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